Deadfall Adventures Review | The Game Scouts

Tin Salamunic: It’s a little surprising that H. R. Haggard’s 1885 novel King Solomon’s Mines and its various sequels haven’t made its way to the gaming sphere by now. With the success of Uncharted and Tomb Raider, you’d think publishers would jump at the opportunity to reintroduce Indiana Jones’ adventure-brethren. But the truth is, much like Richard Chamberlain’s cheesy performance as Allan Quatermain in the 1980’s films, this poorly constructed spinoff featuring his great-grandson James Quatermain is just as forgetful. From broken shooting mechanics and a throwaway plot to some of the worst dialogue in recent memory, Deadfall Adventures is a sloppy mess of catastrophic proportions. It’s a shame really, because underneath the thick layer of bad game design and cringe worthy writing is a game that could have been quite fun, if not even great, had it been handled by a more passionate and talented team.

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