Gamer Living's Victoria Anderson takes a look at Sony Japan Studio's first title for the PlayStation 4.
I honestly think that now a lot of the US based websites are done with their reviews (which i believe are swayed by the fact that MS are a US company - shock horror), that there will be a lot more open, reasonable reviews towards this game for what it is. Might be wrong, who knows.
I'm looking forward to this game, people who like what they see of games like this and Ryse should trust their own judgment and go for it.
100% agree. I happen to like Knack and don't like Ryse, and none of that has anything to do with something a reviewer told me to believe. Others may have different tastes, feel the opposite, whatever. Go with your own decision.
Feels like most reviews have hidden agendas behind them anymore. Maybe that's just me hah. I honestly wish reviews didn't exist and we all just played games based on what WE think and not what popular opinion is. I'm speaking in general terms, of course.
Like I said on another comment: Well I'm several hours in and find it a very fun and charming game. It's well made, simple to understand, fun to play and nice to look at. It doesn't particularly push any boundaries, and sometimes.. that's ok! What it does, it does well. Yes, it DOES feel a bit dated - and given the fact that it's a launch title for a next generation gaming console, freshness and originality is expected. In that regard, it fails. But having played it myself, I personally find it a rather nice (if a bit nostalgic) experience! My only genuine complaint is the poor checkpoint system. It really sucks. However, I don't seem to be having THAT much of an issue with it. I guess I just don't suck at videogames. But hey, this is just one persons opinion.
Played some Knack last night for the first time. Did a little couch co-op with my wife and got to level 2-4 and we were having a lot of fun with it. I think the reviews have been far too harsh, though this one might be a tad high, I'd say it's about an 8/10 or on this sites scale about a 4/5.
I wish reviews didnt have a score.. it makes no sense.. how do u de ide between a 9.2 an a 9.5? How exactly? Its not reliabl
You left the "e" off the end of "reliable", therefore I give your comment a 9.2 instead of the 9.5 it would otherwise have gotten. The other .5 was docked for other spelling and grammar errors, along with a general feeling that I've read this comment before. Overall, a very solid launch window comment. See? It's not that hard. ; )
I dont know if uve read this comment before.. but its just common sense speaking soo im sure uve thought about it... Now... english isnt my first lenguage and im typing from a cellphone with spanish autocorrection. So i dont feel bad about it. But one can always improve
Ahhh I was just playing. Didn't mean anything by it. Peace and good gaming to you sir.
Yep. This review pretty much nails my experience with the game. Pretty great overall.
So happy that this article generated some discussion! I was somewhat mystified that Knack got horrid reviews from other sites. For those of us whose first instinct is to adjust the camera with the Right stick, the controls were something to get used to. Aside from that, I thoroughly enjoy the narrative and simple yet challenging gameplay. Will it win awards against the likes of AC IV: Black Flag or CoD: Ghosts? Probably not. But what happened to judging a game by its own merit?
Lair came out with bad reviews. Everyone who bought it admitted it was bad. Haze came out with bad reviews. Everyone who bought it admitted it was bad. This is NOT a bad game. Reviewers might dislike it, but the general consensus from users is that it's a fun game with high replay value. I highly recommend it if you enjoy platformers.
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