There was a time when Gameloft was one of the favorite mobile developers of traditional core gamers. Sure, some of their games cost $7 or $8, but they offered the kind of experience that you’d expect from a handheld console, not a phone. Recently, Gameloft has been shifting more and more its traditional games to free-to-play schemes, with mixed results. Games like Asphalt 8 manage to retain their fun factor, but others like Dungeon Hunter 4 have squandered much of their potential with frustrating mechanics designed to bilk players out of money. Thor: The Dark World, follows in the footsteps of the latter, but despite its superficial similarities, it has no such potential to squander in the first place.