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5 Reasons To Play Kingdoms Of Amalur: Reckoning

"The development of Kingdoms of Amalur: Reckoning is a bit of a sad story, really. Made by Big Huge Games and 38 Studios, and released in 2012 by EA, it was met by higher than average reviews but a very luke-warm customer base, finally selling only 1.2million copies. This was a devastating blow to 38 Studios who needed it to sell 3million copies just to break even, and one that it would never recover from."

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Dragonborn3121465d ago

Amazing game. I highly recommend it to just about anyone, because it is an RPG that is both deep and accessible with incredibly fun gameplay.

calis1465d ago

Liked it, but thought the combat was too easy\repetitive.

dcj05241464d ago

Yeah. I played through on Hard and I rarely had trouble as long as I grinded properly ( the same can be said for any RPG though).

Tdmd1464d ago

Yeah, if only that hard mode patch had been completed this could have been among this gen's best rpg.

Xristo1465d ago

The only thing this game is/was missing is a Shared Chest/Stash. Great game but I hated how random the loot was and how hard that made it to make complete sets. Petty, I know. Still loved the game!

CaptainPunch1465d ago

I have yet to play it, downloaded it off PS Plus.

DanielGearSolid1464d ago

Ps Plus is the only reason I playes this game... Its not bad

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