Media Molecule’s latest feels every bit like a game built by the developers of LittleBigPlanet. Tearaway is charming, outlandish, imaginative and whimsical in equal proportions. Crucially, however, it’s more cohesive than the world that Sackboy built. You play as an envelope, an envelope named Iota with a message to deliver. That loose narrative is indicative of the overall tone of Tearaway, a game in which the broad strokes are defined but the details are left blank for you to fill in.