GR: Follow the paper trail to the Vita.
Tearaway harkens back to arts and crafts, that wondrous block of time in kindergarten where my art teacher handed me some glue, a pair of scissors, several sheets of colored construction paper, and an environment to destroy the table with my imagination. It's this sense of creative freedom that Media Molecule's new IP attempts to capture, all while leveraging the unique features of the PlayStation Vita.
Ultimately, Tearaway is about whimsy. Every inch of the environment and every character and critter hopping merrily about the field is made out of virtual paper. As your avatar—a messenger with a stick-figure body and an envelope as a head—runs along the prescribed paths, flowers will rise and unfold before your very eyes, raindrops will splatter on the ground in small strips, and miniscule cut-outs float pass like passing dust. Media Molecule could have rested on their laurels and created sparsely-filled landscapes, but the sheer amount of moving paperlike objects makes scenes look like they come straight from an artisan pop-up book.