Polygon - The papercraft heart of Tearaway isn't just its core design aesthetic, nor is it just a gameplay gimmick; it's absolutely everything and everywhere. I can't think of another title that has leaned so heavily upon, and so thoroughly explored a single idea. The user interface is made of paper. Every single particle effect. Every centimeter of the game's world is made of paper; no corners were cut, save for the ones literally cut out of paper.