Nicalis developer Tyrone Rodriguez explores the 16-Bit world of the indie game, Aban Hawkins & the 1001 Spikes, in this exclusive PlayStation 4 interview.
Nicalis announces both 1001 Spikes and Cave Story to round out Nintendo Switch's catalog... perhaps even hinting at UI features.
“C'mon, wtf... Apple”
Ridiculous... Apple censorship is borderline false Puritanism, no matter what form it is in, creative expression should not be repressed. Get your freaking criteria together.
well they're not wrong. l dunno. you decided to make the game pretty graphic towards a little kid (the story's pretty brutal). They have to stand by their rules, cant let a good game bypass that even if it's amazing. also they don't even care about money at this point, so much in the bank they can afford to turnt his gem away.
and for the record...no..don't play this game on a phone, c'mon gamers, where's your honor?
GamesBeat: "Cameos are everywhere in indie games. So why are developers in one of the most creatively fertile spaces in video games lifting characters from each other’s work?"
Dust: An Elysian Tail had like 10... did they have to pay out for that? :p .. I wanted to think that the developers/artosts knew each other and just wanted to help out.
Love this throwback to 16-Bit gaming.