A review of the new theme park sim on the block called ‘Adventure Park’. While fun to play at its core, this PC game comes up short in various areas when compared to the other more famous “tycoon” games already released.
Avoiderdragon: Younger gamers may have not experience the magic of games like Theme Park and Rollercoaster Tycoon, wherein you create fun wonderlands of your own. Since then, the best thing that we’ve had in recent years are games from Kairosoft that continue the tradition of making simulation games on just about everything from schools and malls to even game development companies in a meta-tastic twist. Maybe Adventure Park can bring that back a bit more.
GamingLives takes a look at the theme-park simulator/strategy title from B-Alive.
"With no obvious signs of any physics in play, the cars would make their way up the climb, get to the top, drop off and (as expected) accelerate before hitting the next hill but, regardless of how small that hill was, the cars would slow down and begin what looked like a chain-driven ascent once again. No coaster operates like this, as it would be as thrilling as eating cabbage."
Barry writes, "With Adventure Park providing you with all you’d expect from this type of simulator, does it pull it altogether to give you those dozens (hopefully) of hours of gameplay you’d expect?"