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The Witcher 3: Wild Hunt developer clarifies previous maxing PS4 and Xbox One statement

CD Projekt RED's Michal Krzeminski has clarified a statement previous made from his studio about “The Witcher 3: Wild Hunt” maxing out the graphics capabilities of the PS4 and Xbox One.

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HardcoreDaBoss922d ago

yep you can never max a console game out so soon. It always has improvments after a few years and until the next gen.

kevnb922d ago (Edited 922d ago )

you can never max out anything, but there isn't that much learning curve this gen as compared to others. What was true before isn't really true this time. Even with the last consoles, I never felt a big jump after Gears of War on 360 and uncharted on ps3.

Trekster_Gamer922d ago

Your glasses prescription is ready the counter sir,,,

HardcoreDaBoss922d ago

What? If you look at gear of war 1 and then compare it to gears 3 It had a huge boost in graphics. Also look at killzone and uncharted.. they keep getting better and better

kevnb921d ago

They got a little better, but it wasn't a huge difference. Killzone 2 was a good game, but it didn't amaze me visually. Now shadows fall looks really good to me, that's a big jump from current consoles.

Sarcasm922d ago

Awesome, they are going from PC first and then porting to consoles. This should net some amazing results.

Jovanian 922d ago

And thats how it always should be. That way, everyone is happy, gets the best possible version that their hardware can handle, and the industry progresses. But sadly with most multiplatform games they develop it at the standards of the console hardware, and what do we get? Stagnation.

Sarcasm922d ago

I agree, honestly with all the madness of the next consoles launching and some of the PC master race guys damning them, they should realize that the console releases is opening the floodgate for better PC multiplatform games. If developers kept trying to make PC games fit in vision with the PS3/360, my lord we'll never move on.

kevnb922d ago

this gen consoles are pcs.

Somebody922d ago

"Awesome, they are going from PC first and then porting to consoles. This should net some amazing results. "

That's what frustrated PC gamers for years with the PS3 and 360. It's the very thing they've been saying for years only t be accused as entitled elitists. They have to wait and play with games that doesn't push their PC as they should be. It's not mere elitism when they asked for multiplatform games to be made for the PC first and then adapted to the consoles since its much more efficient.

The next gen consoles practically embraced this mentality by using the PC architecture.

CrusRuss922d ago

Consoles have been holding back game quality (graphics wise) for years. Finally devs can make games look decent so us PC players can experience 2013 graphics instead of 2007 graphics.

Pogmathoin922d ago

Expect every 3 years or so for each too push the boundary in a noticeable way... I remember Riddick on original Xbox.... Could have passed as an 360 game....

boeso922d ago

The 'feel' of next-gen.

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