Eurogamer: Need For Speed Rivals Runs At 1080p On Xbox One And PS4

Need for Speed: Rivals, the debut for recently formed Gothenburg-based studio Ghost, is one of the first cross-platform next-gen games to achieve a native 1080p across both Xbox One and PlayStation 4.

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MorePowerOfGreen1261d ago (Edited 1261d ago )

Rather have it at 60fps, at least on the XB1 due to its advanced scaler.

DoesUs1261d ago ShowReplies(8)
LonChaneyTV1259d ago (Edited 1259d ago )

this game is actually one of the prettiest looking multiplats yet so far. very nice looking landscapes.

GarrusVakarian1259d ago ShowReplies(1)
TIER1xWOLFPACKx1259d ago

upscaling causes more jaggies therefore needs to use more resources to get rid of the aliasing therefore taking a bigger hit on performance so it would still run at 30fps with a overall worse image quality

devwan1259d ago Show
donman11259d ago (Edited 1259d ago )

Will not be impressed will I see a graphically intense game like a shooter/RPGs open world environment (physics and AI) running at 1080p on the XboxOne. Car or sports games doing so with set parameters... Not that impressive to me.

LonChaneyTV1259d ago (Edited 1259d ago )

All games have parameters, especially for linear shooters like COD and BF. And racing games usually have larger environments for traversing.

DoesUs1259d ago


Words fail me! No, JUST no....

+ Show (4) more repliesLast reply 1259d ago
Neonridr1261d ago

It will be interesting to see if both games are identical and both run at a capped 30fps.

If so, makes you wonder two things..

1) Did they hold anything back on the PS4
2) Were they able to understand the XB1 architecture better than IW to get parity

Whitey2k1259d ago

they must of held back the ps4 didn't these people say that one looks much better then the other? and bragging that ps4 version was at 1080p 60fps but look at it now both identical I guess they have to work on the x1 first then ps4 like they did with ps3 first and 360 second

Computersaysno1259d ago

PS4 is faster, if the versions are the same, then Sonys console is not being pushed as hard as it could be.

I don't care what some people might believe, the hard facts are that PS4 is faster, and it should do better than Xbox One pretty much all the time on multis. If it doesn't, then it is directly the fault of the developer

Sarcasm1259d ago

They are not identical, however look very close. The PS4 version uses HBAO while the X1 uses SSAO. HBAO is a bit more taxing. The PS4 version also has Depth of Field. Except since there's so much blur in this game, none of that matters and ends up looking identical in motion for the most part.

Convas1259d ago

Both have depth of field. PS4 version has Bokeh DOF though.

Loki861259d ago

The PS4 uses no AO at all based on the comparison.

Rask1259d ago

720p/60fps would be much better.

someoneagain1259d ago

They should let the user decide. I'd prefer to upgrade and not have to compromise.

ambientFLIER1259d ago

Why are people forgetting 900P/60FPS as a compromise?

The Meerkat1259d ago

30 FPS on any racing / fighting / first person shooter is a deal breaker for me.

The higher the resolution the more you notice how bad 30 FPS is.
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HardcoreDaBoss1259d ago

exactly. I would wan 720p @ 60fps over this garbo. 720p is just a resolution is all it will still look good. If it doest then why does uncharted 3 and the last of us look sooooo great?

Embolado1259d ago

You can change resolution settings, just not on a console platform. I understand that you can view these consoles as similar design to current PC model but I do not believe there will ever be an option for this due to the consoles closed design.

Belking1259d ago ShowReplies(4)
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