Sony: Native 1080p allows you to “be a better gamer”

One of the most divisive elements for gamers surrounding the upcoming launch of the PlayStation 4 and Xbox One revolves around screen resolution, especially in games like Call of Duty: Ghosts. The Activision shooter runs at a native 1080p on PS4, but only 720p on Xbox One. Speaking with Sony president Shuhei Yoshida at a PS4 review event in New York, he said that there’s a practical reason developers aim for 1080p: “I don't think any team is just fixated on 1080p, it's just one of the options...but [1080p] games allow you to be more precise and a better gamer. That's clearly the benefit.”

Yoshida offered an example focusing on Killzone: Shadow Fall. “You immediately notice the difference compared to playing most games on PS3, like [the original] Killzone which was rendered at 720p. You can clearly see the enemy in the fog, and with the accuracy of the DualShock 4 dual analog sticks, you can aim and shoot at enemies with pixel-perfect accuracy.”

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ZBlacktt1738d ago (Edited 1738d ago )

Just picked up these.

Here's the backside of BF4.

Boody-Bandit1738d ago (Edited 1738d ago )


neocores1738d ago

66people 0.0 lol and peopel said it was 900p lol :D

M-M1738d ago


It's 66 people because of Commander mode, and it's still 900p upscaled to 1080p.

Jack_Of_All_Blades1738d ago

Is that UPlay DRM for multiplayer?...

ZBlacktt1738d ago

Jack, if you go to the Uplay website. They have a tracker for all Unbisoft games. Progress through the games unlocks special items for free.

But the fans of the Ubisoft games said they didn't want to mess with the Uplay log in. So Ubisoft got rid of it.

Redrum0591738d ago

I was under the impression that ps4 would be able to display 4k and play 4k bluray movies. Still buying it regardless as it's paid for in full, but I would like to know, can anyone fill me in

Game-ur1738d ago

A better resolution image dose help identifying the enemy from environment, also and looking at a more clear image is important when constantly focusing on the screen.

TocaCannaBowl1738d ago

Your missing the real next gen game KZ SF

KrisButtar1738d ago

Inter-connectivity with Vita? Something other than Remote Play because that also has its own Icon?

maroon11738d ago

Output resolution 1080p.

There is difference between native resolution and output resolution.

PS3 can also output 1080p

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Comnnsence1738d ago (Edited 1738d ago )

@ M-M, it's native 1080p. B.S on the upscale. I got it also and it were confirmed to be native. I've also played both versions of COD:Ghost, and without trashing the Xbox, you can definitely see the difference between PS4. Xbox own do look decent, but PS4 really do look sharper in every way.

jackanderson19851738d ago

wasn't BF4 confirmed as 900p on the PS4?

M-M1738d ago

I would love for BF4 on the PS4 to be native 1080p, but unless you have a source to backup that statement then it's 900p.

Blackdeath_6631738d ago (Edited 1738d ago )

no it was confirmed to be running at native 900p the resolution they show at the back is the OUTPUT resolution so it fits to your screen the native resolution is the resolution the game renders in which is 900p. it has to be upscaled to 1080p so it can fit in people's screen since no tv supports 900p if they didn't upscale it there would be weird black lines either side.

when the XBone version comes out that will also say 1080p in the back even though it runs at 720p native because the resolution that shown on the back refers to the output resolution. every game next gen will say 1080p in the back of the box

Neonridr1737d ago

@Blackdeath - agreed, most games this generation said 1080p on the back too..

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kickerz1738d ago

What a load of BS. I've been gaming since the master system days and resolution has never affected how good I can get at a game.

KiLLUMiNATi_891738d ago

The 1080p is the new Cell brag if you get what I mean.... Sony talks too much nonsenses and it's not about the resolution, it's simply about the "ART".

Guwapo771738d ago

Nothing on Sega Master System required pin point accuracy either. I remember playing Safari Hunt with my gun and I just needed to be in the general area to kill the spider. Requirements to be successful are vastly different.

Btw, glad to see a fellow ol'head. Atari 2600 is when I started.

SilentNegotiator1738d ago

Really? So did you play a lot of FPS games on the Master System that require accurate shooting at a distance further than 20 feet?

cbald61738d ago

okay bud, then try playing what's supposed to be an HD online shooter, on a small CRT. I guarantee that you won't be as good.

kickerz1738d ago

You guys under estimate me. Lol

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zeal0us1738d ago (Edited 1738d ago )

Well even if you can see the enemy in the fog and the controller is more is accurate, its the player's skill that's the true deciding factor. There's been times when I was standing right in front of a person standing still and the guy/girl would still miss me. I guess thats why they used the word "allow." Do know I am not making 1080p v 720p arguement but just simply making a statement about the player's skill being the key factor.

Visiblemarc1738d ago

The concept of "all other factors being equal" is at play here, of course.

1738d ago Replies(2)
xReDeMpTiOnx1738d ago

Like a wise wise comedian once said.

You gon lern today

youndamie1738d ago

And if you don't he'll have a bum come to your house and flick your lip

GhettoBlasStarr1738d ago

Alright, Alright, AllRiigght!!!

HaveAsandwich1738d ago

how about that 720p dead rising 3 @ 14 fps. Dang...

Jack_Of_All_Blades1738d ago

Sure, isn't that what we all want? 720P and low FPS with max of 30. So that's cloud power is capable of?

AlexanderNevermind1738d ago

@ HavASandwich

that was just mean lol

n4rc1738d ago

The only launch title using azure compute is forza. More will follow but dr3 doesn't use it

GuruMeditation1738d ago

N4rc is correct that forza is the only game using azure at the moment. That said, I'd be very surprised if issues such as dr3's frame rate could be resolved with cloud computing, seems a tad counter-intuitive to me...

Kayant1738d ago


Haha this now...... So are you saying it's not 1080p 60fps if you dont connect to the internet??? Please can we stop this it's 1080p 60fps because of the power of the box. Drivatars just help to enhace the experience it's doing nothing in the cloud in real time to offset anything.

Rhythmattic1738d ago (Edited 1738d ago )


The possible Gaming future with Azure?

Named as "The Blue Sky of Death"

cbald61738d ago (Edited 1738d ago )


The hilarious thing is that cloud computing can be implemented in software and in fact WILL be on ps4 with their gaikai acquisition. Meaning the xbox one is making a really stupid claim to say that cloud computing in any way makes their console better than anyone elses, Its an excuse for shoddy performance.

n4rc1737d ago

When the hell did I ever say anything like that?

I stated the fact only forza is using cloud compute so the retarded "Powa of teh cloud" comments don't apply to dr3 even if they werent ridiclous to begin with..

And cloud processing is hardware more then software.. Gaikai is for streaming games, nothing else.. Sony can't afford it period..

Ms can justify the expense because that's their business.. Hotmail, skydrive, office etc...they all benefit from it.. Sony isnt laying out billions just for a ps4

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Kingdom Come1738d ago

Open world game with no loading screens and literally hundreds of zombies on screen being compared to linear military shooters. That's fair...

cbald61738d ago

Yeah hundreds of zombies with shit AI, they do practically nothing, whereas linear shooters run advanced algorithms to strategize and coordinate all the enemies, which there are also many of, against you. You sure know your stuff..

Studio-YaMi1738d ago

Well it didn't drop to 14fps,but damn it went down to 16fps! ..

with a constant 20fps for most of the driving/fighting among hordes of zombies scenes.

Ouch ..

Capcom said they would get it to work,well at least they made it maybe 20% better,enough to enjoy the game at least.