Taking risks is part of playing videogames. Recent hit Dark Souls is one of the best examples of this, a game which gives you nothing and demands everything for even the smallest morsel. Risk isn’t always so fatalistic though. Sometimes it’s a far more subtle and devious kind of challenge, a demand to overcome something so basic that you wouldn’t even know you were putting yourself on the line until you had crossed onto the other side.
It’s into this brave new world that games like The Stanley Parable and The Walking Dead thrust players, a world where the risk isn’t in losing, but instead in trusting in yourself.
It’s a world that’s expanding beyond the limited sphere of videogames with Punchdrunk and Emersive’s play Sleep No More, an in-the-flesh theater experience that has more in common with modern first-person exploration games than anything on Broadway.