PlayStation 4 architect Mark Cerny has discussed how PS3′s “rough patch” helped Sony fashion a better, more accessible console for developers and consumers alike.
To be honest.....Sony got better because of the competition from Xbox360..........I'm a Playstation guy and have no problem saying that.So let's just all admit that it's in our interest for xbox to succeed as well so that healthy competition can be maintained for the sake of all of us gamers.
The 360 was amazing when it first came out. Microsoft was really knocking the ball out of the park. They had a great console that was easy to develop for and on top of that it had all the features that gamers really wanted at the time. Meanwhile Sony was stumbling with a $500 to $600 price tag, came out 6 months later, online not as good as Xbox Live, and it was harder to develop for than the 360. Yes, Microsoft was on point. Which is why I was originally hyped for the Xbox One, but not only did Microsoft drop the ball they cut a hole in it and threw it in the garbage can. Meanwhile, Sony learned it's lessons very well. They start to recover greatly when Kaz took leadership of the Playstation division. Even back then they stated that they would not be caught off guard again and they would be ready for next round. Since then Kaz has become president of all of Sony. Meaning that the gaming division for Sony is given a great deal of support and the company is largely being centered around the Playstation brand. Sony has been planning for this moment for a long time and it shows. Sony deserves all of the credit and respect for what they are doing right now. The same way Microsoft deserved credit for what they did in the past. The reality is that Sony is ascending to greatness right now and there is nothing wrong with supporting a company that is putting gamers and games first.
The 360 was amazing up until the focus shifted onto Kinect. MS was too busy with kinect family titles while Sony were pumping out exclusive after exclusive. Sad but true.
"Sony has been planning for this moment for a long time and it shows." Yup. When they quickly went from 'we'll let the competition go first' to 'hey, we're doing something in February' everyone should have noticed that Sony were going to play this like nothing else mattered, and this time, everyone's playing for keeps. I'll bet Sony were happy to let Microsoft have their conference first at e3 as well. We know how Sony played that one. The amount of consumer interest being thrown around is marvelous for the industry. Any site that can is doing comparisons of these consoles to try and get into this bubble we have going. I think November 2013 will go down as one of the highlight moments of console gaming history.
I totally agree when you get monopolies in the market innovation, progression and value for money all seem to disappear. I do wish the xbox business gets sold off because then microsofts recent bad rep can be wiped and xbox can start a clean slate. Hopefully bring a stop to world war 3 all over the internet.
At this point, the only real competition Sony has with MS is a better UI and functionality. MS is the king in this aspect. They can make one hell of an UI that's super fast, responsive and intuitive, but everything else about a creating a gaming console is lackluster (aside from their controller, which is amazing). Sony's UI on the PS4 looks so much better than the PS3 (although, I'll miss dynamic themes), and it's super fast. But in terms of service, like PS+, along with exclusives. They blow MS out of the water. Granted, MS does have a better launch line up in terms of exclusives, but we all know the PS4 will dominate them in 2014. My biggest hope for the PS4 is now that it's pay to play (online) they will use that money to vastly improve the PS4 over time. 360 UI and functionality went from decent, and some what fast, to super slick and very quick. Plus, the face lift of the 360 over the years made it feel fresh and like a somewhat new console again. I never got that with the PS3, but then again it was a free service. If Sony can do some massive overhauls like MS did with the 360 years down the road. MS won't be much of a competition at all like they were in the 360/PS3 era.
Agreed, I checked out that ui demo of x1 on YouTube and it was really good, the whole TV and Skype thing too. If this was 2 yrs ago I would have been really excited for these TV features but now I just use my laptop or surface to watch shows. But there are some other great stuff like pausing the game and doing other stuff
Top quality XBO games are poking you in the eye bud. Don't be a blind sheep. Lackluster gaming console my ring piece.
Competition is what pushes technology forward, in all forms. But I think that one of the key's to success is the fact that Sony changed their attitude completely and realised that they are being pushed from their long held podium because they got arrogant. This has changed. The new generation has brought a fresh perspective and a completely new attitude that has been built and shaped through the war that was ps3 vs xbox 360. Playstation had the games, but what they didn't have was the software. On paper we had a powerhouse, but only first party Dev's really relished that. We also never had the capability to add massive features like the voice party. It's all changed. Sony has the studios, they have the hardware, the have the crowd backing, they have the confidence. (8)It's a new dawn, it's a new day.... and i'm feeling goooooood(8)
Im all for PS4 right now, but let's imagine that microsoft loses so bad, that there wont be an XB2 or whatever comes after XB1 Sony will be like Google and have the monopoly on core console gamers and get lazy "You cant play used games" "You have to connect to internet" I'm not saying they will, but they would be the only core console for games (im sorry, nintendo wont cut it) So like oyu said, competition is indeed good because it also gave the best E3 in years IMO
All we can do is speculate on what would happen if that's the case. Sony is going to see a lot of revenue come in on the PS4, and that could lead to a lot of profits, which means they may realize that they don't have to be all draconian just because they cornered the market. There are ways to keep customers happy, while keeping the company happy as well. In the PS2 days, Sony had virtually no competition, and they didn't behave like asshats to their customers. They didn't do that with the PS3 either, they were just rather cocky about how great they were doing at the time. Otherwise, by then, I have a feeling that SteamBox could become more a mainstream console similar to the X1 or PS4, and possibly even move to a retail model to compete with them directly. A lot can happen in a console generation, and you never know who is around the corner looking for the right opportunity to capitalize on the lucrative gaming market.
here's the only thing i don't get, how much easier is the PS4 to develop on compared to PS3? Is it a walk in the park or was PS3 development just that hard? Because I'm wondering why, if so easy, we haven't seen any games yet that honestly look like the PS4 is 50% stronger than Xbox One. Definitely over time that may show but you'd think, with it being easy to develop for, you'd be seeing that right now.
Go ask devs. Most of Sony's big studios just finished releasing games on PS3 not too long ago(1-2yrs) and Games a lot of time to develop like anything else whether it's easier or not. Like devs have been saying it means they don't have to spend time worrying about their games running rather that time is spent on making the game better ( e.g more time to character modelling or something) Also the power advantage has already been shown A.k.a resolution gate with same settings as XB1 version and some cases like BF4 running with a better framerate. Just because the 40-50% advantage doesn't show in graphical settings/effects it doesn't mean it's non-existent.
The PS3 works with a cellprocessor, the kind you wont find ANYWHERE else. The cell is actually really powerfull and can definetly get some beautifull results ... if you know how to use it. The problem was, this was a whole new way to code their games. Yes, the codes of the games remain the same, but in order to run it, you had a whole different structure. On top of that, Sony only gave PS3's away to their first party developers, so third party developers pretty much where behind on first party developers, in terms of how the console works. The xbox 360 had a more familiar architecture and was easier to develop for. Now let's say, you are a developer and you are going to bring your game to the PS3 and Xbox 360. Considering the PS3 has a different architecture and with the cell would be more powerfull, you'd have to make a seperate PS3 and Xbox 360 version in order to get the best results. Are you just gonna develop 2 verions of the same game and spend more money because of the complicated infrastructure? Ofcourse not! As a developer, you will make the xbox 360 version and port it over to the PS3. Now on to the PS4 and XB1 The PS4 has more power and is slightly easier to develop for, however the difference is smaller than before. PS4 can handle 1080p @ 60FPS easier than the XB1 (no this is not a hate comment). Activision is not really talented and the people of call of duty didnt wanna get best out of both. Considering both the PS4 and XB1 have a pc architecture, the code for writing the game is mostly the same, however, the different specs still count. I dont claim to know everything, but if activision made a COD exclusive for XB1, they might be able to make it 1080p @ 60FPS. Thing is, at first glance, would YOU see a difference between 1080p and 720p? It'll take a year to see what developers wil really get out of the system as they learn how to code better and better.
“But on the developer side, PlayStation 3 had a reputation for being very hard to work with. I mean I knew that, I worked on a launch title" And to think, many people on here had the gall to claim that anyone other than first party developers were being 'lazy'. That really wound me up. Those people were completely oblivious to the realities of game development. Watch how the PS4 flourishes this gen right from the start. Its going to be a glorious return to form because of this ease to tap into its power.
i don't know septic if ps3 hold more power developers should of try to get the extra power from the console even though it was harder to work with and exclusives indeed showed that it was just wrong getting bad ports from developers like rockstar etc we got bad ports of RDR,GTA4 that made people think that's ps3 fault and it can't run open world games as good as xbox and at the end ps3 got the best version of the best looking open world game "GTA V" which prove ps3 was not getting the same treat as xbox360 i would say it's a mix of hard development and lazy developers both sony and 3rd party developers are blamed for this but as you said ps4 is doing every thing right this time more powerful and easier to develop for so no more excuses
"it was just wrong getting bad ports from developers like rockstar etc we got bad ports of RDR,GTA4 that made people think that's ps3 fault and it can't run open world games as good as xbox " But it WAS the PS3's fault that RDR and GTA4 ran 'worse' on the PS3 because of its difficult to program for architecture. So are you telling me that now, with the X1 being the harder to develop for console, developers should go out of their way to make sure the X1 is as close as possible to the PS4 in terms of quality, even if it results in delays for the PS4 version? Its not being lazy, its being prudent and managing your time and being as efficient as possible with your resources.
Well said and I'm hoping that the PS4 being easier to develop for, will bring back japanese devs to their former glory. Fingers crossed.
I don't think the Japanese devs problems were because of harder to work with hardware. I think it had more to do with the money involved in making the next gen games, and the business models they used to sell those games. On top of all that, the rise of western gaming devs took away a substantial portion of their market, so they tended to keep things rather basic and keeping with the status quo. Keep in mind, that while the PS3 was harder to work with, it wasn't impossible. It just required a different way of thinking on how to handle processes. Much of what the next gen processors offer actually started in the Cell, it just isn't confined to SPU's anymore. Otherwise I agree. I am really hoping for a resurgence of the JRPG on home consoles next gen. PS3 has them coming out in spades, and their sales have been pretty good, so the market is obviously there.
@septic you are not getting my point here ps3 was more powerful than xbox360 but harder to work with at first if they got more time on ps3 multiplat version would looked better on ps3 not just getting close to xbox360 when ps3 got bad ports of RDR/GTA4 i knew it because the developers didn't have enough time with ps3 version because ps3 indeed was harder to work with but when they got the time Ps3 got the best version of GTAV because ps3 was more powerful and can do more and exclusives prove that like is said both Sony and 3rd part developers are blamed for this on the other hand xbox one is not more powerful than ps4 it's ps4 who is more powerful and on top of that xbox is also hard to develop for so ps4 version of multiplat games should always look the best no matter what time they take with xbox version because the xbox's harder development are you getting my point at all now ?!
I got your point. Its not just about power. What's the point of all that power if you place all these hurdles in front of a developer in order for them to tap into it? "i knew it because the developers didn't have enough time with ps3 version because ps3 indeed was harder to work with " So who's fault is that? The reason why GTA V runs better is because the developers, over the years, got a better understanding of the hardware through experience. Your second post is essentially a duplciate of your first one. You're not saying anything new. I understood your point in the first instance.
agreed it's also ps3 fault and even more so than the 3rd party developers that's why i said i blame sony as well but the whole point is that along with ps3 3rd party developers also get their share of blame as well but you do have a point though if sony made the console easier to work with it would have saved alot of time and effort ps4 on the other hand is doing every thing right this time more powerful and easier to develop for
@Septic "And to think, many people on here had the gall to claim that anyone other than first party developers were being 'lazy'. That really wound me up. Those people were completely oblivious to the realities of game development. " I admit i considered devs lazy for this, but in retrospect as time went on they handled ports better. That being said seeing the first party games were like night and day. MGS4 for example, still shines bright with all the other first party games including Uncharted 3 and TLOU. Do I think it was part Sonys fault yes, Do I think Devs should've reached out more as well? Yes. Devs couldn't figure out how to use the SPU's in the CPU at all, and it was what made porting games a nightmare, once they figured it out we got good ports. "So are you telling me that now, with the X1 being the harder to develop for console, developers should go out of their way to make sure the X1 is as close as possible to the PS4 in terms of quality, even if it results in delays for the PS4 version? " I personally don't think it has anything to do with "harder to develop for" Look at first party games, Ryse looks good (but not mind blowing for a 3rd person game) and it runs native 900p, Dead Rising 3, although technically a "port" runs at 720p and according to DF, around 20-30fps. I think this time around its nothing to do with whats harder to develop for, both consoles are very similar in specs, the PS4 just has more horsepower and raw performance and thats what I think we're seeing. I don't see the XO doing much better in terms of performance in the future, I do see Devs utilizing what they have and working with it, and if its any indication from what we've seen, Devs are sparing NOTHING in terms of quality instead of matching quality between versions (like they've done in the past) So happy Killzone Shadowfall has an unlocked single player framerate.
PS3 had great first party because these devs had the all the resources of Sony behind them. Poor old third party didn't have this luxury, so why bother wasting their money to try and get more out of the PS3? Too many people blame it on lazy devs. Horse crap! These people are way more intelligent than the vast majority of people on this site. If a system is harder to program for and its gonna cost them money to get smaller and smaller returns from the PS3 over its life cycle, then they are not going to do it. Simples.
I wish Sony well I still hope Microsoft does better since its a company located in my country the good old USA over helping the Japanese Market. I will say this Sony is really trying to do better this gen releasing the console to largest territory for gaming makes much more sense than the smaller Japan territory first.
"Sony is really trying to do better this gen" Trying? Lol, i think they have pretty much nailed it since the reveal. "I still hope Microsoft does better since its a company located in my country the good old USA over helping the Japanese Market." I admire your patriotism but as an Englishman im more inclined to say "may the best man win" as i don't have geographical bias.
Check out Mr America up there, Mr aAmerica u no ps4 was built by a American right, but engineers around the world programmed and put the console together so Mr America give credit to more than the single country u think is the world.
I really do think that Xbox would still be on par with PS if Microsoft never went in the Kinect direction. That decision and that decision alone, has led the brand astray from what it not only once was, but from what made it solid.
Am happy for this to come from SONY, although the PS3 was decent it was just a mess overall of bad planning. the blind loyalist to SONY can now come out of their denial shell. I myself will be getting a PS4 as my fault system and I played Uncharted 2 god knows how much, but I never sat in denail, good to hear it straight from SONY. PS4Life
Man, this is a reaaaaaaally chill interview and I love it. It reminds me a lot of NPR.
The Last Samurai staring Mark Cerny Bring respect and honor to a T.V and Vita near you on 11/15/13
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