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Need For Speed Rivals interview – the next-gen transition and the “better visuals tick-box”

Much more than merely the annual update of a regular Christmas fixture that’s now as established as Kris Kringle’s sagging gut, Need For Speed: Rivals is aiming not to blur, but to obliterate the lines between single and multiplayer racing. Criterion Games’ creative director Craig Sullivan talks us through the series’ most ambitious racer yet, and why PS4 is helping it reach never-before-seen speeds.

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officialplaystationmagazine.co.uk
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kratoz12091473d ago

Was really looking forward to Driveclub as my first next gen racing experience.
Hopefully this game is gunna be fun.