PSU writes: "After hands-on time with Knack, I'm still not sold on the promise of Sony Japan Studio's mascot launch title."
It probably isn't for me. I feel it is a bit cutesy, but that doesn't mean other ps4 gamers can't enjoy it. To each their own.
I've been a PC player for a long time and I got two nephews, ages 8 and 6, both promising gamers (Ass.Creed and Minecraft). We're venturing into console gaming together, Knack was the game that sold me, like a cute family game.
I think it looks real fun. Not my first game, more like a 3rd but still looks good.
It's a game in the veins of an old school platformer like Crash & Spyro. If you look at Crash or Spyro or even Ratchet now they would be cutesy too but you would be so wrong about the games they are in. I swear if this game was released during the PSone or PS2 days gamers would be gobbling this stuff up. Nowadays many gamers are so fixated on over the top action & stuff blowing up or shooting stuff apart. Back in the day when Crash released the platformer games were a bid deal. All i am saying is at least give Knack a chance if one doesn't like it after playing it so be it. However don't judge a game from its cover if that occurred Crash, Spyro & Ratchet wouldn't be the successes they are when they released way back when.
Totally agree. I'll be picking this up on launch. Love platformers.
You are making too much sense bro. It's detrimental for the fanboys here. Just say knack is garbage and be appreciated.
You make a valid point about the aesthetic, but gameplay is the key factor here. Crash, Spyro and rachet was very fun and dareisay genre defining. Knack however is not. Extremely simplistic and rather dull.
I played the kiosk demo..... it's meh, basically a demonstration of the the PS4's power.
Nothing about this game seem very interesting or innovative to me, I love a good platformer, but it looks like the house of Mario are they only folks looking to bring quality to the genre. I'll reserve judgement until I get to play it myself, but I'm not liking what I see.
I think with all the hardcore game I will be getting at launch (kill zone, BF4, COD, AC4) this would be a perfect chill out game, we're I can just have some good old platformer fun.
It's early eye candy- meant to be linear. It's like Kameo (it's hardly going to come up to being a true Katamari-like game) if it was made in to a Crash Bandicoot / Sonic Adevnture 2 style on rails game. It epitomises the PS4's philosophy- that you can get very decent graphics out of it straight way and that it's supposed to be as intuitive and fun as possible. Like if you want to do motion control you can just use your normal controller- you don't have to change idea about how to play. Old fashioned fun in new clothing is always a nice, comforting, way to start a new console- despite having fewer owners than an established console, it's when it will possibly sell best too - and can continue to sell through the life of the console. The hardcore stuff can come later.
The reviewer spends way too much time comparing Knack to his nostalgic memories of PS1/PS2 platformers past.
I will definitely buy this and give it a try myself, looks like it could be fun. Also my two kids will for sure love it and I like that its more simple as my youngest (my little girl) will be able to enjoy it just fine. As for me... Bring on Killzone.
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