Lead level designer Matthew Berger confirms game will be playable on PlayStation Vita.
of course it does. they are required to.
They better be required to! Asscreed devs just said PS4 can use remote-play at no cost to compute resources. That means Sony and the developers need to take it upon themselves to add remote-play to every game! (so long as camera isn't supported)
So glad I waited for the PS4 version. Can't wait till its release!!!
It's built into hardware. Developes don't have to do anything. Only games with move or camera games won't be compatible. Google since it was spoken on at E3. The sites fishing for hits lack reading comprehension.
Remote play is done on a system level the devs don`t need to do anything special for it to work and it doesn`t require extra resources because they have an additional chip on board that handles that kind of stuff and also background downloads and so on.
To everyone saying 'it just works'. I know. I've been knowing that. The thing is, D3 devs and a few others have been saying they might be able to opt out of using remote-play before going into certification. That's why I say, KEEP THESE GUYS ON THEIR TOES! Like I say, they are being really NDA and cloak and dagger about what the rules are....but it looks like some content makers can just switch off remote-play. Again, don't let them set the precendent. Remember what I'm saying or else it will bite all fans of this feature in the ass when in the future more and more companies disable remote play just becase 'eeehhh resolution doesn't look good' or 'waaaah, our team doesn't like vita'.
I'm going to explain this one last time: They are NOT required to, IT JUST WORKS. Jesus ...
Diablo on the vita, hype riiiiiiiiiiiising. Now I need a vita lol ¬_¬.
Another rumor debunked, Sony explain it already a lot, but still appearing for every single game
I don't think Sony can force big publishers to implement it. If a big publisher don't want to there will be an excuse to why it can't be done. But I really hope a lot of game studios will do that!!! :3 It's such a great feature and deserve to be implemented whenever it seems possible.
It's built into the ps4 hardware. Developers don't have to do anything. It's only blocked for move or camera games period.
It took Ubisoft 3 days to implement it. What's the problem? Nexus 7 2013
all they have to do is re-map the controls. like ubisoft said, took 2.5 days. easy as pie.
Lets stop these nonsense articles its clear that every game is supported like sony promised
To be fair, this is one case where the developer specifically said they WEREN'T doing remote play. The article links to it, but Berger basically said three days ago they weren't doing it, at least not any time soon. This is a complete about face from the looks of it on Blizzard's part.
No that amatuer site fabricated that info. Just like half of the gaming sites on the web. It's built into the ps4 hardware. Developers don't have to do anything.
@mandf not arguing the point, I just wanted to confirm your comment: Gamespot fabricated the original interview that stated Blizzard would not be supporting Remote Play? "...it would be a little bit more of stretch. It's kind of percolating in the back of our mind, but we don't really have any plans right now." - Matthew Berger via Gamespot, http://www.gamespot.com/art... I don't debate btw that Remote Play is built in, I was just previously under the impression Blizzard would not be doing anything to map the controls or optimize the UI to fit the Vita anytime soon. If that's not the case now, fantastic, I can play D3 on my Vita. =)
@OlgerO Some of us on N4G knows it, but I dont mind the articles, because I see them as beneficial for the PS Vita.
Looooool ofc it does they won't be on PS4 if not.
Wow, well that turned around fast. It was just 72hours ago since I heard it wouldn't now here we are another great day to be a PS4/PSVita advocate.
Haha, I know right; was super bummed when they announced it wouldn't be a feature, and suddenly it is. I guess Sony intervened and told them to make it happen or something.
Hmm, I find the wording and timing interesting. As the article points out, the same guy a few days ago said it wouldn't be remote-play capable, but now he says it will. "As long as PS4 supports it..." I wonder if Sony got intervened to make this happen, because it sounds like they either didn't want to do it on Vita or didn't know how remote play was going to work and now find its built in. Not sure, but glad either way. Diablo 3 seemed like a great game to play sitting on the couch, and now I can do that even when the TV isn't available. Cool beans.
They said it was hard to fit the inventory and other options on the screen all at once because the screen size (didn't want it to be clustered). The matter of putting the game on Remote Play wasn't the issue it was just figuring out how to show all the options that's in the ps4/ps3 version in the same manner, perhaps they chose to use the back touch pad to bring up alternate menu's for inventory etc. etc. The only thing devs. have to do is transfer control output (for the most part) games that have the setup like Diablo 3 have to make changes to the game camera, overall gui layout to make it work. Hope this help you understand why he said what he said then and why he is able to confirm it now. Because something isn't "immediate" doesn't mean it's not being working on, in this case it seems like there were resources allocated to it, but not as many as to other departments. (I hope you didn't read this like i'm coming at you, because i'm not in any way, shape or form. Just trying to explain the process a bit on what seems to have been going on behind closed doors, that he may not have been able to announce in case of a decision not to make certain changes for the vita for remote play).
No problem, I didn't take offense. I understand how remote play is being set up and utilized, I guess I just misunderstood the wording Berger used in the old article. "...it would be a little bit more of stretch. It's kind of percolating in the back of our mind, but we don't really have any plans right now." - Matthew Berger, http://www.gamespot.com/art...
That's cool. But I'd rather have gamepad support and offline play for the PC version.
The real question here is this: Can player 2 use Vita independently? If so then could a local game no longer require shared screen and be able to run around on their own (no longer leashed in other words) or still require too much juice to do it? Split screen at some point (in limited form) could theoretically go second screen at some point then too. Just curious about potential of it as devices are going more and more connected yet accessible in some form seperate from traditional uses. I don't see this happening yet but given time interconnectivity of multiple devices could work in new and interesting ways.
im gonna help everyone with future "news" on remote play … every game supports it even the ones that use cameras and motion ,the issue is you can't play them due to control's ...even if the dev does not map buttons, remote play for that devs game automatically works anyway….and is playable due to a preset of buttons set on the ps4 (basically) back touch is l2 and r2 .the dev can mess with buttons to suit game to make experience better. if he does not IT DOES NOT MATTER as it will still be able to remote play ………so can we stop posting what plays on vita as EVERYTHING DOES .
All i can add is its a great time to also be a Vita owner when ps4 arrives :)
ah, that's better.
So would I be able to take my d3 experience to work, or would I need console near by?
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.