Dealspwn's Matt Gardner goes hands-on with Ryse and, in true Xbone fashion, does a massive U-turn. Sort of.
Can't find a better word. Even OMG is an understatement. The foreground and background objects are all dynamically animated, not just static trees or buildings. Should've been called xbox first!
Crazy how the different set of color tone/lighting in this game sets it apart from any other games in the genre. Next gen is going to be interesting.
There's 2 games I wanna commend here when it comes to reveals at E3. Let me start off by saying early in the current gen at the E3 events. When we saw the reveals for Madden, Killzone among others. Those games floored everyone only to find out that was all done by computer and not on console. Ever since then the internet and popular gaming outlets said "Don't trust epic trailers that company's show you." With that being said the PS3 and 360 were benchmarks for longevity hence the epic CGI stuff. We knew the PS360 were gonna be a around for a while. And not the usual 4 to 5 years. The CGI stuff wasn't really a pipe dream of sorts at the time but it was devs long term goal in which they accomplish. Of course back then I didn't know where gaming would end up or look like. Hell I even thought "next gen gaming" at the time mean't shinier and crispier versions of PS2 games. Now fast forward to last summer as I mentioned earlier there are 2 games that impressed me graphically. Kill Zone: Shadow Fall and Ryse: Son Of Rome. When Sony first introduced Killzone at the Sony event back in February I was excited but at the same time preparing myself for disappointment. And when Ryse was showcased back at E3. I said "this game looks stunning." "Sadly the final product won't look like this." All that came in my head was the Madden and Killzone footgae back then. I was thinking ok its clear CGI or its running on high end computer. Absolutely not the case now. Killzone's graphics are real this time and look 100x better than expected and Ryse didn't fall off as another "fake CGI trailer." So glad next gen is doing it right and both machines are truly capable of delivering on what they show us. Something current gen struggled to do at first.
Look at the disagrees for saying "awesome".
Seems like the longer people get to play this the more they like it. Looking forward to picking this up.
Joystiq people said it's repetitive and gets boring the more they played it.
so obviously they are right, and everyone likes it is wrong then??
I can stab, slit throats and bash barbarians over their heads for hours and hours.
Agree, awesome for a game launch, I can t wait the second wave of games. I will buy rise day one along bf4 dr3 And forza as it s a day one bundle in France.
This guy aboslutley shredded the game first playthrough and gmae back with this high of praise for the game. that says something. I have same concerns he does, repetitive nature etc, thats with all smash em ups though. Nice little nugget about the game having bosses and sub bosses!
Bloody and Brutal kind of go hand-in-hand, guess they just wanted another "b" word in that title.
Hahaha :D I'm not sure I agree with you there. We did want 3 Bs, yes, but look at Surgeon Simulator. That's bloody, but not really what I'd call brutal :)
Going to be have to played 1st hand to make any decision on it.
I'm not getting an Xbone, but I'm not gonna lie, this game is making that decision a bit tougher.
i was going to cancel my xb1 after i found out the res difference with bf4.. but, the thought of missing this game made me keep it... 11 days
It reminds me of a Roman God of War, and honestly, who WOULDN'T want that?! lol
The anticipation is killing me. This is the reason why I'm getting an XB1 first. Well, Titanfall has a lot to do with it as well but this game is out first and will keep me busy for many hours. It seems like the equivalent of the purpose of a stress ball or punching bag. The perfect game to play when you need to release so e pent up frustration.
Looks awesome indeed! I've been on the fence with this game for some time. Let's hope it has enough substance to keep it from being a stale game after a couple hours of play time.
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