Xbox One's DRM policy reversal: an oral history

The Xbox One's DRM policy reversal was unprecedented, and will have lasting impacts for the lifespan of Microsoft's next game console. When the console was originally announced on Microsoft's Redmond, Wash., campus back in May, conflicting reports from Microsoft execs during interviews throughout the day portrayed the Xbox One's digital vision as a scrambled mess.

Some execs said the console required an online check-in once every 24 hours; others mentioned different periods of time; some said you could sell used games "for a fee"; others said it wouldn't cost a thing. You get the idea -- there wasn't a clear message, and the reaction from the most vocal of consumers was overwhelmingly negative.

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