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130°

EA predicts PS3 shortages for North America

Electronic Arts CFO Warren Jenson has warned that PlayStation 3 units will be hard to get hold of in the US this Christmas following the console's launch on November 17.

In a conference call Jenson said, "We're thinking that with PlayStation 3 in North America, the [shipment] range is probably 500,000 to 800,000." Sony has previously stated it plans to ship 2 million consoles to the US and Japan by the end of the year.

Jenson observed that the middle of EA's predicted range is "approximately what Microsoft sold last year on the Xbox 360" - adding, "I think from a consumer standpoint, it's probably going to be as challenging to find a PlayStation 3 this year as it was to find an Xbox 360 last year."

EA also predicted that between 900,000 and 1.4 million Nintendo Wii units will have shipped in North America by the end of 2006. The publishing giant put the figure for Europe at between 200,000 and 900,000 units

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gamesindustry.biz
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Aflac6377d ago

"I think from a consumer standpoint, it’s probably going to be as challenging to find a PlayStation 3 this year as it was to find an Xbox 360 last year."

PS360WII6377d ago

EA they think they're so smart in stating the obvious. I'll give them one clap for that

/clap

likeaboss3026377d ago

EA is making up for the PS3 shortage by raping everyone on the 360 marketplace charging for stuff that should already be in their games. I guess $60 or $70 bucks per title isn't enough.

Ronker Boy6377d ago

Lets face it, I am in the U.K. and by March 2007 launch here there will still be people in the U.S. that have not got there hands on a PS3 yet, so we are all in the same boat, and most will be without this console until around April/May 2007 at best. Only the select few who have preordered or who are just plain lucky enough to there at the right time will see this machine working in their living rooms.

Sphinx6377d ago

...yep, I would have never thought of that on my own.

uuuunvnv26377d ago (Edited 6377d ago )

they need to worry about makeing there games like they used to, and stop doing predictions. but maybe they are makeing more money with there Miss Cleo hotline than with there crapy games

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90°

10 Weirdest Video Games of All Time

Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.

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culturedvultures.com
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Community1d 12h ago
JonTheGod1d 3h ago

Why are the Katamari games not on the list??

130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
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Community1d 23h ago
thorstein2d ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga1d 2h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 23h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde1d 6h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 22h ago

Yes. Stop all the live service bs.

jznrpg1d 21h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 21h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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60°

The Battle Pass Is The Worst Thing To Happen To Modern Gaming

Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."

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Community2d ago
got_dam2d ago

Battle passes AND meta gaming both.

DivineHand1251d 23h ago (Edited 1d 23h ago )

I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.

I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.

lucian2291d 23h ago

battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional