Last year, World of Warcraft was at something of a crossroads. With subscriptions falling and new contenders like Guild Wars 2 and The Old Republic applying pressure like never before, it was hard not to see Mists of Pandaria as Blizzard's one last big attempt to revive the game's fortunes and draw a whole new audience. It didn't really work out, but that's okay. The audience World of Warcraft retains is nothing to sniff at, and it's that audience that Warlords of Draenor seems primarily aimed at. There's no new low-level content on offer, no big surprises like Pandaria's pet battles that might suddenly attract players who were never going to buy into today's questing and raiding, and the story underpinning it is a deep-dive into Warcraft lore that's going to be most appreciated by players whose Warcraft experience started way back in Orcs And Humans.