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Submitted by PixelesyBugs 750d ago | news

Nintendo Confirms the size of Super Mario 3d World

Nintendo already counting the days to the arrival of another of their releases star in the face of Christmas.
The next November 29 the world's most famous plumber land on the console from the company with a new title and new action packed gameplay. (Nintendo, Super Mario 3D World, Wii U)

triforce79  +   750d ago
Wow 1.6GB for such a stunning big game,Nintendo rule at this stuff but I'm sure Havok nextgen compression tech had something to do with them graphics wow,because without compression this game could be easy 10GB or alot more...
#1 (Edited 750d ago ) | Agree(18) | Disagree(1) | Report | Reply
FriedGoat  +   750d ago
This game is most likely lacking content, just like the 3DS version. Compare it to Super Mario 64 DS it's like 10X shorter.
#1.1 (Edited 750d ago ) | Agree(2) | Disagree(25) | Report | Reply
mohuzas  +   750d ago
hunderds of levels = 10x shorter than Mario 64. mkay.
RobbyGrob  +   750d ago
It wouldn't surprise me if they would be rather short and generic levels. I would love to play new levels in style with the excellent ones in Mario World for the SNES, but i bet i'm dreaming there. The Mario Galaxy games also had shitloads of levels, but only of few of them were truly good while most of them could be finished in five minutes with very little effort.
#1.1.2 (Edited 750d ago ) | Agree(0) | Disagree(7) | Report
thepatientgamer  +   750d ago
Don't know what you're saying bro. Super Mario 3D Land was huge.
WiiUsauce  +   750d ago
Did you even play the 3DS version??? I spent 60+ hours in that game.
FriedGoat  +   750d ago
60 hours? What the hell were you doing? I got all star coins in under 10 hours. These "hundreds" of levels are short as hell mostly 1-2 minutes long.
andrewer  +   750d ago
Nintendo isn't like others that try to make high resolution textures, real shadow effects, real lightning effects, real reality effects and stuff like that :P these consume lots of space. Think of it: is just mario HD. The fun is in the game, not the graphics
bullymangLer  +   750d ago
Nintendos been doing this since early 2000 . .

and have you even seen Super mario world? the metallics actually reflect the environment . etc etc etc
Gemmol  +   750d ago
wrong, they use compression, look at all the money they put into compression before the 3ds came out, they basically use same technology for the Wii U
Thepcz  +   750d ago
...or maybe its just a small game

from what i have seen its hardly full of sprawling landscapes as far as the eye can see.. or high res textures and high polygonal objects.

just floating objects in an empty space, with flat shaded/simple textures, basic 3d models. hardly going to take up space.

the music is probably what uses most of that space
FriedGoat  +   750d ago
Lol this thread is so full of Blind Nintendo fans, what you said is true yet all you get is disagrees. Compared to mario 64, and the galaxies 3D land was a short disappointment.
triforce79  +   750d ago
This is proper NEXTGEN graphics,looking at it imagine how much system RAM a pc version would need I'd say 4GB/6GB easy,this is pure proof with 2GB of RAM and compression x10 system RAM is not that important anymore.
#2 (Edited 750d ago ) | Agree(14) | Disagree(6) | Report | Reply
ChickeyCantor  +   750d ago
For crying out loud. Stop talking like a 5 year old.
WilliamH  +   750d ago
What 5 year old knows what RAM is. GAWD
ChickeyCantor  +   750d ago

Exactly, he pretends to know how RAM affects the system. He is rambling on about stuff he just read about but doesn't understand.

He is just throwing around technical terms.
Just like a child would do.
TomahawkX  +   750d ago
I will buy a wii u eventually for this game, bayonetta 2, SSB, and X.
mcstorm  +   750d ago
Nintendo showing its not all about filling 50GB disks cant wait to get this game at the end of the Month.
GirlOnFire  +   750d ago
Impressive Nintendo I'll be getting Wii U again in December along with this and Zelda WW HD. ^~^
#5 (Edited 750d ago ) | Agree(8) | Disagree(0) | Report | Reply
fonger08  +   750d ago
The more I watch the videos for this game the more impressed I get with it. I didn't think Nintendo really had it in them to look as creative as Ubisoft and Raymand Legends but these characters and levels look amazing. I'll be honest, I was hoping more for the Mario 64 explore/adventure type of game, but this along with the PS4 is going to make for a entertaining and expensive holiday season.
MilkMan  +   750d ago
1.6gs?! Thats gotta be wrong, when Batman and AC4 and Deus Ex are ranging from 14 to 16gs big. 1.6?!
No wonder Nintendo feels that they have all the horsepower in the world with this system. Hmmm.
Gemmol  +   750d ago
its not that, look at all the projects nintendo was looking into before the 3ds came out, they basically using the same technology for example one of them was havok like the person wrote above, they do a lot of compressing
MilkMan  +   750d ago
Thats some serious compressing. YouTube can use those algorithms.
Jag-T1000  +   750d ago
I guess it's right. All the backgrounds are clouds, walls, space, stuff like that. Nothing complex.

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