It was at THQ's recent Gamer's Day event that GamePro got their first hands-on experience with the new Red Faction: Guerrilla for the PS3 and Xbox 360. It's been six years since Red Faction II, which was a first-person shooter that centered on Geo-Mod technology that allowed players to blast holes in the environment. Hence the term, destructible environments. The Geo-Mod tech was impressive for it's time, but didn't work the way players expected. So how does Red Faction: Guerrilla stack up compared to the previous installments?