"After dozens of wrecked ships, and countless fallen crew, I am still playing FTL. But why does my heart continue to break after each failed voyage?
Is it the haunting thump of lasers hitting my soon-to-explode stealth cruiser? Perhaps it’s the sizzling, crunching fires of death plaguing my oxygen chamber? Or maybe it’s even the imagined whispers of my Rockman crew-member, named Kevin Fish, floating lifelessly through cold and unloving space?
FTL belongs to a sub-genre of RPGs referred to as a roguelike. In these types of games, the player is usually faced with trudging through a dungeon full of randomly generated content. In addition to this chance-based gameplay, death is made permanent. Fatal Labyrinth for the Sega Genesis comes to mind." - Stephen Hilger