Forza Motorsport 5 is set to feature only 14 tracks and just over 200 cars - almost halving the 26 circuits and 500 cars offered by its predecessor.
DLC is like a double-edge sword.
When the DLC is announced even before the release of the game can be quiet annoying.
I generally don't mind DLC but they are releasing a purchaseable car pack on release day (!) while offering only so few cars ...and I thought developers learned last gen how to do DLC right.
man i swear this gen the games will be like the sat/cable providers. Meaning that what you get with one service plan may contain things you dont use and the things you do want to use you have to buy a more expensive service plan to get.
And the news for the XBox One just keeps getting better and better. $400 is looking like the better investment with each day.
Oh dear.... Things are NOT looking up at the x-camp.
how about night/day cycle and climate? are they in it?
Mmm. That balance...
Announcing paid DLC before launch is bad. Having paid DLC on launch day is worse. Announcing launch day DLC before even announcing the rest of the on-disc content, unacceptable. Oh yeah, and the DLC is about twice as expensive as it was previously.
It's like buying games at ikea
Now I finally understand those "balance" comments. MS just balancing their check books. Less than half the cars About half the tracks Day 1 DLC .... Profit!
"as Turn 10 places an emphasis on quality over quantity for its next-gen debut." I call BS! the quantity goes straight to the DLC line! this is even funnier. when asked about the decision to make the LaFerrari a paid DLC; "We found that we ship a game that has over 200 cars, and they're all to this level of detail with huge diversity. It's been a successful program for us, having the paid DLC. Those that don't want it don't have to get it, and those that want it can buy it. The season pass allows them to buy it as a subscription." WTF?? of course car enthusiasts and racing game fans (which consist of the majority who will buy the game a spend time on it) WANT LaFerrari! who doesn't?? you just want to milk them via DLC! seriosuly, who's stupid enough to believe this $#!t! there you go Forza fans! a HUGE MIDDLE FINGER courtesy of Turn10! your expensive setups you used on the 360 won't work, and you'll have half the amount of cars and tracks from Forza 4! not to mention no day/night cycles, no dynamic weather and no track editor! the only things they add is 1080p, AI that will be as stupid as you are, Day 1 DLC and Season Pass! hooray for progression! /s
You fight this by waiting and waiting for them to lower the price and offer all the dlc content at a reasonable price. I remember waiting to get mortal kombag ultimate edition with everything on it for 20 bucks. Just wait. I agree that this is bs and a slap in the face. I think turn 10 should have seen what dlc did to capcom. Its a big issue and as always, to fight back is to fight with your wallet. By not buying it at all, they will be forced to lower the price.
DLC is already on the disc, you just have to pay extra to unlock it :D
Good thing Microsoft kinects can read barcodes faster, so no worries on this side....
DLC ???? Your willing to pay extra for tracks and cars when the games not finished ,half tracks and cars or forza 4 they should just call it forza 5 prologue and sell it cheaper but they wont
Makes you wonder how long the single player career is ...
So we're talking either half or more of the game's content being DLC if its going to match or come close to what it had before? What did Forza 4 offer in terms of DLC? And isn't a third of Forza 5 suppose to be a day one patch? @darthv72: Both MS and Sony look like they're going for services, and continuing revenue, over just the potential of selling a one time product. Tap into/exploit the spirit of community, and keep money coming in.
200 cars?!!!! thats it?
Its ok. People will still buy it and enjoy it. DLC is possible. @2pac....I never said DLC is an excuse. I just said it will still sell. Me personally is not getting a X1 but the game will still sell.
Fu** DLC that's no excuse
So call it....Will Forza sell?
Probably. But I believe people should be aware of this, before they make their purchase.
it's good that's mean there's no ported cars from forza 4. that mean 200 cars full of next gen beauty.
Im pretty sure they reused a lot of old resources, it would be silly not to.
It's a racing game. I'd prefer to have 500 cars that all drive differently than 200 cars that just look awesome.
Dan even said it in the linked article some assets were reused if possible.
Not sure if that's a dig at GT5/6 or not, but when you have 1200+ cars, it's more forgiveable to re-use assets.
Really? 14 tracks? Come on.
The price of rushed next gen.
Wow. Rushed job.
Hopefully by the time I get an X1, they will have a deluxe edition available
Its obvious they went with style over substance.. Seems like they spent all of their resources on visual fidelity as opposed to cars, tracks, day/night cycles, weather etc.. But hey it's a 1080p launch exclusive right?
the thing is even from a style point of view it's not all that. I played it at the event in London. nothing mindblowingly next gen about it from what I saw. my guess would have been that there is a lot more content... only there is not, infact there is less. looking at the number of games that have been pushed back, have been down scaled one way or another etc.. this new gen really is starting to make me feel deflated. next gen is really starting next year spring for me.
Forza always does style over substance. Don't get me wrong, they make a good racing game, but it's the little things that just really irritates me. In the past they really hyped up damage modeling or the car revving before the start, during the countdown, leaving you little chance to get a feel for the throttle response on your own. And just hype, hype, and hyperbole.
So? 200 sounds like alot of cars to me. Racing games aren't my thing though
Gran Turismo on CURRENT GEN has got 1,197 cars. How much does 200 sound like now? EDIT; Thanks for the correction zod :)
1197* cars to be correct. Still more than 4 times as much and more than twice as much tracks ...your choice between graphics and content for the same price.
Plus gt6 is 1080p 60hz
zod18: Its 6 times #well needs 3 cars to be 6 times, but its over 5 times, so u got short still D:
I think Forza actually has 207. At least that's why my list showed when I copied it all over to Excel.
Don't worry people GT6 and 7 will save the day.
And 50$ worth of dlc, no thank turn 10.
OMG this is complete BS really turn 10 so let me get this straight fewer cars and tracks no day and night or weather effect but just better graphics on next gen. All I have to say is turn 10 ur officially like EA Capcom that r trying to give a game that is cut down content and rest r DLCS. I hope FM5 fails cause we deserve better then this. just BS is all I have to say.
GT3 says hi.
O_O??? Oh dear...
I hope that this game comes with free DLC including cars and tracks.
And watch FORZA 5 still get a pass! Bc imo there's nothing next gen about FORZA 5 but HD graphics!!
Not to mention Forza still have a day 1 update. No way I'm buying an unfinished game so I can download gigs of data only for me to get a completely rushed game. No sir.
The cloud will solve it guys theyve got 10000 cats and 5000 tracks ready to go. Oh sorry that's gt 7s dics based content on ps4.
Omg I was so excited for this game once I get my Xbox one next year too. This is really sad news. Now no driveclub for ps4 launch and now this :(
I'll get my fill of the 200 launch cars before I start complaining. People like to tout GT's car numbers but most of them are slightly modified versions of the same cars, over and over. No one is ever gonna use 1000 cars...or even 200. Everyone is gonna find 6-10 cars they love and stick with them. The lack of tracks, however, is disappointing.
Speak for yourself, I don't even have 500 cars in my GT garage, but I use roughly 30 of them. And while you may be right in that, visually, there's not much difference, they definitely handle differently. Overall, you shouldn't make such grand, sweeping comments. Games like GT and Forza were made for enthusiasts, and enthusiasts prefer their specific slightly modified version of a given car; they'll also use 1000 cars. And, personally speaking, I've used 18 different cars in the past two weeks on GT5. My favorites list alone has 87 cars in it(out of a max of 100, which I had to trim down to make way for new cars, sadly, and doesn't have some of the ones I've recently acquired). When I- or anyone else, for that matter- say you're (general, not specific) glossing over things, this is what I mean. "Nobody uses 1000 cars." Though some people do. "They're only a little different." But that makes all the difference to an enthusiast. "Everyone will do this." Except those that don't. That's not really admirable.
Ok your right, I shouldn't have made such generalizations, but I think people understood what I was trying to say. Forza has never had the amount of cars GT has had, and for fans of FORZA, that hasn't been a problem. In Forza, they provide recent models, and classic model of cars, and allow you to tweak them to get the performance you desire and based on the response Forza games get and the typical way Forza users approach car ownership, 200 cars will be enough for a while. So, sure, there are people than need 1000 cars, despite the fact the those differences can be had by tweaking their ride. For those Folks, Forza isn't the game for them, and never has been.
"In Forza, they provide recent models, and classic model of cars, and allow you to tweak them to get the performance you desire and based on the response Forza games get and the typical way Forza users approach car ownership, 200 cars will be enough for a while." Typical Forza user? What's that? Where do those stats come from? Your description was that of every racing sim, until you got to the 200 cars part, and fans of other sims aren't necessarily satisfied with 200 cars. Some of them, maybe, but not enough that such a number- especially at this point, with the technology available- should be what you aim for. Well, there IS the paid DLC coming... "So, sure, there are people than need 1000 cars, despite the fact the those differences can be had by tweaking their ride. For those Folks, Forza isn't the game for them, and never has been." Not everybody WANTS to tweak their car. I'm not stupid enough to go racing my car around on the streets, but I can do so in a sim. And when I do so, I like to see how it stands up, stock, against various other cars. People want to test the Mustang, Challenger, and Camara against each other in factory spec(as they've done for decades), brag about the results, then brag about which car tunes the best. Unless there's a theme(like Ferrari Challenge or something) your job as a sim is to cater to as many automotive fans as possible. You can't do that when your list of cars and tracks is so small, when your racing types are limited. Forza's success lies in its accessibility and customization of livery. It's a game designed to allow even beginners to have a good time pushing a 500HP beast around a track, whereas GT would make you LEARN how to properly handle that beast. In any case, it's hard to be the king everyone claims Forza is when it lacks sim-crucial elements, lacks a large enough number and variety of cars and tracks, and doesn't get the sales besides(it would take the last three Forza games to equal the sales of GT5; adding in Forza 2 and GT5P would be about the same, as well, meaning two games equals the sales of four games). If you want more than a handful of fanboys a media types to accept your games as the tops on consoles, you've gotta do better than what Forza 5 is pulling off. No two ways about that.
Hmm, you your response seems to indicate that you recognize that Forza and Gran Tourismo have two completely different design goals, and this have different (but sometime overlapping) target audiences. For that reason, I find it baffling that you continue to insist that Forza should strive to be more like GT in order to be considered top quality. By 'typical Forza user' it should be clear that refers to gamers who continue to choose to purchase Forza titles, inspite of the fact that there are other titles in the same genre that offer a larger variety of cars. Your implication that Forza does not fulfill its 'job' as a sim, is an attempt to label your expectations as the standard expections of all racing sim fans. You , faulted me for making generalizations, are now guilty of the same. Just as not everyone WANTS to tweak there cars, not everyone well see the value in having access to cars they will never use, and they might appreciate the accessibility of Forza in leui of that. You should also note how inappropriate it is to judge these two franchises on sales. GT has a amazing pedigree and a fanbase that dates back 1997. Forza has the daunting task of carving out its own niche, and sales suggest it is successful in doing that, and previews suggest it will continue to do so.
That's really sad. I do like to have a wide verity of tracks and cars at my arsenal without required DLC. Isn't the Nurburgring not in the launch?
I use think turn 10 was an amazing developer. Now they are disappointing. It first started with loads of DLC in Forza 4 that did not get included in the season pass and now it looks like this dlc will be even worse with 5.
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