Ryse: Son of Rome has been the center of attention from media and gamers a like ever since it was confirmed to be running natively at 900p resolution instead of doing a native 1080p on the Xbox One.
not 10,000 on screen characters with the actual hardware though.
Nope no console can do that hence MSFT using the cloud compute to leave any local console hardware in the dust.
Your comments make me feel like you are actually a Sony troll trolling to make Microsoft trolls look bad...or that you just stepped off the short bus.
@FITgamer - Yeah some people here make me wonder if they actually believe what they say sometimes, and GreenGoggles is one of them for sure.
Does that mean if my internet drops for a second, suddenly 10 000 enemies will disappear from the screen?
To bad the game sucks
so do you
Lol...its funny hearing this, what makes you think cloud computing can give processing power for 'only' ai? I don't think MS cloud is strong enough right now, but Cloud computing can process anything a normal computer can. Ai being one of them. Use your head. That's all it takes. Ai is processed by local hardware. Ryse and Titanfall are using cloud for Ai so the X1 doesn't have to use it's processing power on it. Yeah it sucks like God of war does hellz. Crap combat. All graphics. Oh wait...the graphics are usually enough for Fanboys to molest each other over.
"Ryse and Titanfall are using cloud for Ai so the X1 doesn't have to use it's processing power on it." Wow so without the cloud, Ryse would have been downgraded even more and Titanfall would be sub-720p. *slow clap for the cloud* MS can throw as much money as they want at the cloud, but until the world's average internet connection gets much much faster they won't be able to use the cloud to the extent they imply they can right now.
I agree MysticStrummer, but all this 'power of the cloud lol' is nonsense, Cloud computing really does have the potential to negate the whole consoles being weak factor. A console can literally gain power as the cloud system is upgraded etc. For the moment it's only Ai that is being used by devs on the 360. I'm also certain Sony can get in on this whenever they want. MS are just the ones who are doing it first. They are doing it too early again, just like kinect. Overhyping something that simply isn't ready. In the long run Cloud computing will likely take over console gaming, it will negate the idea of one console being more powerful than another. But not now that's for sure. Also yes they would be worse without cloud Mystic, however we also have to remember, MS were rushed, their drivers are **** right now, if you don't know what this means, a few days ago Amd released new drivers for Batman Arkham origins, the performance of the game increase over 300%, that's how important drivers are. MS have a software problem, their console is not 100% weaker than the PS4(It certainly is weaker though). Although simply take a look at Ryse and see it can make great looking games. Although that's Crytek and Cryengine finally getting decent console hardware to mess around with.
Quick question irish. If the internet of a person were to drop, would the game stop functioning?
its not the cloud what is to weak, internet around the world is to weak...if everyone had gigabit connections no ones would have problems we could all have onlive and play at 4k resolutions on ultra settings
Yup. No console will be able to render 10.000 decent chars. Not over 1 fps at least.
For some reason hearing the cloud makes me think of this. http://www.lolbrary.com/con...
Ryse isn't rendering 10 k actual characters. 90% are duplicates. There was a blog about it on N4G, it's a couple months back.
Equal or not, they still have to be rendered in real time. Unless they always were showed through the exact same angle, like a Doom sprite.
When I was a little kid, a simple can of beans could turn my bathtub into a mighty cloud-powered whirlpool.
@aiBreeze Well PS3's (as well as PCs) [email protected] function WAS a form of cloud computing, or rather what's referred to as "distributed computing," and it WAS intended to benefit research in many of the following areas and more: Alzheimer's disease Huntington's disease Cancer Osteogenesis imperfecta Viruses Drug design
da powah of da effin clowd!
Ryse: Use the cloud to Kill 10,000* enemies with one hand! *number of enemies may vary depending on internet connection
Really? Dynasty Warriors had thousands of characters onscreen on Xbox 360. Gears of war had several hundred at times. Lair had thousands on ps3. The problem was, in all these cases they were mindless hordes... And thats because the hardware could tender them, but could not process smart AI. There's no reason xb1 hardware coupled with cloud, couldn't provide the resources to handle this.
No, no, no. I read from the engineers on N4G that cloud computing can't be done. So I don't believe this actual game designer from Crytek.
http://media.tumblr.com/tum... you do know saying it and doing it are two different things.
It can be done, but it isn't viable at the moment, inforstructure isn't capable
Actual engineers have said it can't be done, but you guys dismissed them too.
You do know this is a video game forum right ? There are prob plenty of software engineers on here but you wouldnt listen anyway would you , just plug your ears , close your eyes , and yell real loud ... It will seem your point is valid .... To you.
Oh, and where are they? Kind of hard to distinguish them from all the "MS sux", "powers of da cloudz", "PR dribble" and other troll attempts without actually explaining why people believe it isn't possible. I guess it goes both ways though right. It's easy to believe a poster on N4G who knocks the cloud and dismiss the actual word of an article about an actual devs working with MS and the Xbox One. http://computer.howstuffwor... http://en.wikipedia.org/wik... But yea, it's all fake...to you.
@XboxFun...funny that you always bring up the N4G engineers, but dismiss actual computer scientist and engineers that actually say that at the moment it's more efficient to do everything that is done in the cloud on the hardware. You bring developers in, as if they are going to admit to the cloud not giving the benefits that it's touting right now. The argument is not about the cloud being FAKE. It's the assumption that the cloud, RIGHT NOW, can magically and more importantly significantly improve the performance of the Xbox 1. At this point, it would be exciting if it could...but due to all of the things that have been repeated ad nauseum it is highly unlikely in the near future.
Wow, iceman, be careful, that's way too much logic. Tone it down a bit, you'll fry some people's brains.
Why do they even try? Is the money bag that big that they are willing to stain their reputation for some cheap PR?
I can see from your comment you are worried! it will work and we will see it, try not to loose too much sleep ;)
yeah right.. Popcorn, anybody?
lol this thing is nothing but bad news f%#k xbox
Well go on then. Show me. If you say it can be done then do it. Why didn't you do it
exactly, they've been claiming it can do all these things yet we haven't seen a single thread of proof that it actually works.
Cloud computing has been around for years. Even Sony jumped on board with Gaikai. It's "convenient" for you not to believe it because this news is about MS. I bet if this was about Sony it would be "great" and "innovative" even though Sony recently bought their way in. Just about every tech company in the world has been using it, and you forget Onlive did it in 2009. Strange how you guys just try and downplay technology the world has been using for years. http://computer.howstuffwor... and http://en.wikipedia.org/wik... Google it https://www.google.com/sear... It's not hard to do a little research.
Gaikai isn't the same thing. We have seen streaming workish (still in its infancy and remember Gaikai was around before Sony nabbed it up). To offload and run something in the cloud is a completely different thing entirely (so much more at play than simply streaming the game) . We have yet to see anything as complex as a game using the cloud in this way (there is far more talk than evidence) . That is clearly my point. If it was possible why didn't they do it as Ryse is the type of game that would have benefited greatly from this level of integration (10,000 Ai on screen here. Come on)
All you have to do is click the links, then you stop pretending you know what you're talking about.
I heard now that the game might get rebooted in the middle of the game cause of cloud updates or something, so this is fishy.
So basically the game won't function unless its online?
No it will just have less features should they add them.
Way to spend that $60 for a gimped game unless you have DA POWAAA OF DEE CLOUDDZZZZZ,huh? :0 That is IF this is even achieved this gen,Microsoft is just full of lies at the moment for me to believe any of their sh*t.
Can we have a demo? Nexus 7 2013
lol fat chance of that :P
Then you're internet goes out due to whatever reason...does the AI just stop moving? That would actually be pretty funny, 10,000 soldiers rushing at you just to suddenly halt :P
Im happy if the cloud computing turns out to be rly great for gaming...because the PS4 can do it too, and if internet speeds on windows compared to speeds on linux is any indication...the PS4 will prob do it better :)
Those magical clouds...
And unicorns they are putting in the xbox and playstation.
I'm surprised the pixie dust from the clouds can't make Ryse run at 1080p and 60fps with visuals intact...
Is that why the GI preview article of demo ruse was abysmal and said just could sit there and span same sequence through tons of enemies haha sounds like cloud is doin some fancy AI called "not doing sh*!"
Cloud computing is a buzz word for "uploading data then downloading some result(s)" .. its not like MS has a monopoly on this concept.
yet more talk on what the cloud can do with literally no proof to be seen of it working as they promise it will
Always online then?
10,000 enemy AI's because of the Cloud. ROLF. Listen, maybe the Cloud can do these glorious things. But the question is, how robust must your internet connection be to do this? 10,000 AI's? I'll believe it when I see it.
Not to mention the 10 000 objects/characters that will have to be animated on screen. Not going to happen.
That already been done... one ps3 and xbox360. The problem was neither console was powerful enough to give each character individual AI.
You can obviously cut a lot of corners to make it appear like that is the case, but 10 000 animated individual character or even objects? Hell it just isnt worth it, fidelity would take a noticeble hit even if the characters or objects looked horrendeus in a most likely sterile or crappy looking environment.
Some people don't play online all the time, so all these cloud features won't be useful to them.
Dude Halo 5 better be some demonstration of just what the cloud can do. Forza has progressively learning Ai but that just doesn't scream billions of dollars to me. Lets go 343i.
The truth has been told.
dude it seems crytek will be working closely with ms from now on..talking about how good their second game will look and the benefits of the cloud points to one thing...a second game is in development using these features. imagine how good an open world adventure game or mmo would be or even an open world fps....damn
I would say a multiplat shooter is coming that will take advantage of the cloud technology. -off topic- Square Enix has announced their cloud tech. Very similar to MS.
Been told, but never shown :)
I hate to be the bringer of bad news but to all that have seen the AI in Ryse, I wouldn't really take on board any praise that they give about it. Seeing how it can pull off 10,000 with the power of the cloud I'm confused how their game that predominately shows far less than 10 seems to struggle showing the very basic level of AI. It's a very confusing statement for them to make!
Funny how they talk about all this cloud computing how it makes rhe games graphics ai etc better why cant they use the cloud to make it 1080p? o thats right ms will prob say 900p is enough just like they said HDMI wasnt needed and 1080i is good enough
Since we're being vague and hypothetical, let's call it a million AI!
Power of the cloud is so powerful, we cant show you.
I read a preview of the game where the guy said he literally played the game using one hand lol, all that AI and they still couldnt bring some decent gameplay. Dynasty Warriors called, they want their hack n' slash back
Ok, now prove it.