Xbox One version of Call of Duty: Ghosts suffers from nasty frame rate issue, according to Jeremy Conrad. Conrad further went on to add that FPS drops from 60 to 50 FPS and is reason to not buy it (PS the 720p game has worse drops)
If true then shocking considering it already runs at a lower frame rate 1280x720p as opposed to 1920x1080p. How could IW mess up so badly? @Fluffy Yeah i heard even the PC version is suffering from framerate drops. Another stellar job on IW's part /s.
Game is not very optimized on PC compared to previous versions so I'm not very shocked that both PS4/XB1 also suffer from this issue. Random FPS drops for no real reason.
My prediction - IW wants to move on from Call of Duty but Activision wont let them. So, they figure if they can botch it up enough, people will stop buying it and they don't have to make it anymore. I kid; but imagine how non-inspired the IW developers must feel.
So many smoking guns, yet people will ignore them all. Well, hopefully this can just be attributed to it being a launch game for the console.
Are the people at IW the same people who were there back when the Modern warfare games had come out? How is it that dispite hardly updating the engine, their having such problems. I could unstand if hey were trying to push the graphics, but they are not.
It's amazing the amount of spin that I'm reading in these comments. Blaming the devs LOL. It's the same ol' argument that the PS3 camp used to use. Wow talk about a flip flop. At 720p the PS4 could run this little game at 120fps.
The PC, PS4, and Xbox One allegedly have frame rate drops. From what the former editor states it is from 60 to 50 fps. Is it safe to assume the games goes from running at 60fps steadily down to 50fps? I can't see a 10fps drop being very noticable. Shadowfall isn't locked either. It has a range between 30 to 60fps. Why is this an issue then?
@mewhy32 This has nothing to do with hardware sunshine, this is a dev issue through and through. I play it on PC with my R9 280X which gets a steady 60fps without a drop on Ultra for Battlefield 4, but I get random drops to like 31-40 fps on COD? This is a dev issue. Its not just a console problem.
@death framerate drops are very normal especially on pc because the stronger gpus that most people and I stress most, fall in the range that they can hit 60fps on max settings but its not sustainable. When you have frame drops from 60-50 its not a huge deal but it does cause screen tearing. Even being able to play at 80 fps and it drops to 60 or 70 causes tearing. That's why ppl use v sync to cap the fps. More fps is not better if its not stable. Now that people are caring more about fps they are seeing the normal issues with it. Those issues been around forever and nothing new all games that are demanding have them. Unless you have a gpu that gives you minimal performance at that rate it will never be stable. Those gpus cost 300-1k dollars and out price consoles themselves.
This is what happens when a dev get forced into releasing. Activision are going to learn the hard way when cod loses ground to its rivals. If thet have another weak year it will get everyone talking an may damage the series for most of the next generation.
Eonjay I don't think it's IW wanting to move on from COD since GHOST 2 has already been confirmed. That's 2 years away. Maybe it's time Activision opens up the purse and invest in a newer engine for their top money making franchise.
I saw this one coming ... and I was called sony fanboy for it, but now it all on the devs LoL karma is a sweet thing for sure
WORSE framerate dips on Xbox One at 720p than on PS4 at 1080p. Dear god, it sounds like it needs to be sub HD on Xbox One to run properly. At least if worse comes to worse they could shave off 10 percent resolution on PS4 and it'll run much smoother and hardly make much difference, if they do that to Xbox One it would be sub HD.
Can confirm PC Version Is VERY stuttery, Am doing a playthrough for shits and giggles for my yt channel, Its not unplayable but the framerate really never leaves 60FPS but it Consistently has "Spikes" like milliseconds long that make the gameplay stuttery as hell. Also theres a graphical glitch on the water in one of the levels. The Loading videos cut out sound regularly and it takes you out of the experience completely as it stutters over and over whole seconds. But one thing I will note about this game. JESUS the texture resolution is VERY HIGH, the shaders aren't that great but the texture resolution itself is up there with the crisis games. Way High. Can still tell it was designed for consoles though. Game is something like 40 gigs. There are low res things here but overall they did a nice job on texturing. No doubt they would look 10X better on an actual nextgen engine. Speaking of that. The tessellation in this game is pretty sweet too, the underwater scenes really stand out the geometry on some of the objects is just ridiculously detailed. In conclusion the game sucks, its fun for about the first 3 hours, I have taken a break because I got bored of the mobs of enemies. Story, 5 Gameplay 3 Graphics 4 Tesselation 9 Textures 10 Shaders 2 overall 4.5
A rush job is a rush job. No way these devs put their best effort into next gen versions. Karma.
We won't see the usual suspects commenting on this thread lol. I love Karma.
$500 for lower resolution(720p), and still having frame rate issues. Xbox One is just weak. Premium price for the worst next gen format. The worst COD version is the only next gen(Xbone) version running at 720p. That's just sad.
From the article: "Conrad further went on to add that FPS drops from 60 to 50 FPS and is reason to not buy it (PS the 720p game has worse drops)" Looks like its much more noticeable on the xbox one version.....and at a lower resolution.
@Death: What does Killzone have to do with this article?
@eonjay i wish treyarch would quit too, they have too much potential for other games. one of my favorite games from them years ago was spiderman 2. theyre better than this cod bs imo
Georgeenoob where are you now?
Just imagine for one minute if Naughty Dog were making this this game simply for the ps4 and what it would look/play like. I know it's a total hypothetical, but damn this product is totally unacceptable for "next gen" systems. What a revelation this article is smh...
@Eonjay Those at IW who wanted to move on from Call of Duty went away and started Respawn to make Titanfall. The current Infinity Ward is just a shadow of its former self and is fully loyal to Activision.
It runs like crap on all three systems. Just a very poorly engineered and poorly optimized game.
That does it! I'm canceling my perorder right now and getting Killzone
@ Jokes Hmmm... Good call: http://n4g.com/news/1387042...
Are people not bored with playing modern warfare fps games now? Ive not been excited by cod or bf4 as its just the same as the last game but with shorter sp games. There are far better games out in the next few months imo so I hope people start to look at other IPs so we can stop getting this type of game every year.
I wonder if things like this will start to become more common. I mean at this point you are making "in same cases" as many as 5 different versions of the same game - 360, PS3, Xbox One, PS4, WiiU. All of which have different development tools and tricks to get them to run well. I'd have to think this is going to mean that games will be tested for bugs less and more issues will slip through the cracks. Kind of scary if you think about it.
With Jeremy Conrad making such comments, no wonder he's an "Ex-Editor" for IGN.
The sad part is, they already confirmed one for next year and this one just "released". http://attackofthefanboy.co... Take your time guys and optimize like prime does, hey, that rhymes huh?
@ ravinash The guys that were in IW when the first MW came out are the guys making TitanFall, they left a while back now
And the bad news just keeps poring in. F*** COD Ghost, I'm getting Killzone Shadow Fall.
The game isn't optimized period.
All the versions suffers from Framerate issues .It was previously confirmed that the PS4 and PC had the same issue .
All I can say to this article is, wow.
720p game has worse drops = we all know which is 720p. =D
That's what happens when you spread yourself to thin. Running on 6 platforms is challenge for anyone.
And yet Ubisoft managed a multi-platform multi-generational release with Assassin's Creed IV. Heck, they almost did it twice, until they realized they were competing with themselves with Watch_Dogs and delayed it.
Plus, you can only optimize an engine for so many years before your vision outpaces its capabilities.
@Lord Maim Frame-rate is less important in AC than in COD. I don't think that justifies Call of Duty Ghosts' "poor" performance though.
With the money they have? Hire more people! It is totally unacceptable that PCs with f** Titans can't play this game smoothly. And then the PS4, XB1... Gosh, it is just a poor port from the 360! I'm still buying the PS4 version though... the local co-op is still a nice one, specially with squads.
I bet all the Xbox fans bashing the PS4 for "not being powerful enough to handle CoD at 1080p 60fps" feel pretty silly now seeing that all platforms are suffering from this problem. I said it was a developer issue from the start, there's no way a game that looks that crappy would have problems maintaining 60fps on next gen consoles and PC. Edit: Are current gen consoles experiencing this issue, or is it next gen and PC exclusive?
360 and PS3 are both fine apparently.
^^ CoD was build on PS360 engine to began with, and they poorly ported to next-gen/PC
Could the drop in fps be fixed with a patch tho?...need to know before I buy it.
^^ some times a simple patch can fix it and sometimes no ""skyrim on ps3 for example""
when it comes to consoles, all of these cross generation games are going to have problems on the xbox one especially. Once we are past the ported games things will get much better. The new gen hasnt even started, yet people love to claim they know the outcomes already. (Not you Lukas) I agree with what you say. I'ts just sad. Im the least bit interested in these cookie cutter games. I want games that have been made for the platform. ie. Second Son, Shadowfall, Ryse, Sunset overdrive etc. Not these mass market annual turds. Considering they tried to make this game for 6 platforms concurrently, is impressive in its scope, but crap in its execution.
It's just that people are speculating. You yourself are speculating, in predicting things will improve beyond cross generational titles. What stands out for most, is just simply the power gap. Sure games will probably perform better when they don't spend time on older console versions, but it's also safe to assume the performance gap between consoles will carry over too. So if xb1 suddenly starts hitting improved resolutions, you can bet ps4 will have enough left over power for them to add features, and actually, that may widen the visual gap between them for people who claim resolution isn't noticeable.
ryse was not made for next gen x1 from the ground up! it was originally a xbox 360 game for kinnect LMAO! hence why the game play reveal looked like a quick time event mash up! its in no way a game made ground up!
I'm basing my comment of what I have seen with the games that are designed for the Xbox one, I've played Ryse and Forza and they look and feel like next gen games. Kinect sports felt like a next gen game. Cod, bf4 assasins creed, etc are not next gen games. They are cross platform. This is where the problem lies, the games are ported to, not developed for. When you look at the spec difference of the two generations there is no way that there won't be an increase in quality across the board. 512mb ram to 8gb ram Tricore to 8core processor etc. I'm not making up a pipe dream speculation. I'm making an educated prediction. If your concerned that I'm trying to say the Xbox is going to be as powerful as the PS4, don't worry, I'm not. PS4 has a very comfortable journey ahead of it and will reamin the more powerful console when it comes to specs. @LondonE Yes it was a 360 original, but it was shifted to be developed solely for the X1, so technically it is a x1 game. All resources have been focused on getting the best from a single platform, that being the X1. I'm glad your laughing your ass off about this, it just proves to me that you are a fanboy. It's ok though, my enjoyment of Ryse is no way effected by your snobbery.
While the Xbox faithful were salivating at the last "PS4 Has CoD FPS Issues" article, the sensible among us knew that clearly the X1 version would suffer the same or worse fate. No way weaker, more complicated hardware would run that code more efficiently than a PS4 would. I guess the faithful are back to chasing clouds and fapping over MisterXmedia's drivel for the time being.
There are problems with this game across all of the platforms. They just keep remaking the same crap the same way and they can't get it to run right... I won't be buying this COD
So now both have frame rate issues as well? Well how much more proof do we need that this game runs on an old engine that basically is not at all optimized for either machine. Oh well maybe now the fans of either platform will choose to "move on" from this series and check out the wonderfull experiences the consoles have to offer in other exclusive games! From Ryse to Killzone to Wonderfull 101 :). We do not need COD to have fun :).
400 us dollars - 1080p and 60fps 500 us dollars - 720p and frame rate drop ....
you forgot to put frame rate issues on the PS4 also. Read the PS4 reviews.
are you purposely looking for dumb **** to throw out there? Clearly both suffer from the same problems. Idiot...
It's not IWs fault. MS demanded they put framerate issues in the Xbone version because ps4 has them. They're taking this console parity to far.
They should have worked harder and made frame-stuttering a timed-exclusive.
Best comment ever.
That's why he is an ex editor, because he is full of lies. What I just heard from my nephew who played the disc version at an event, said that it runs good. And that previous COD had worst frame issues than this one. So this guy is full of sh***T.
I guess we'll see once Digital Foundry does their analysis and once the next gen console versions of the game are out.
Dear god xbone isn't even out yet and all these problems keep coming up! If even call of duty a heavy hitter for xbox can't get it right? Then how can there be hope for any other game or the system itself????
did you even read to see that the problems are on the ps4 as well how is this xbox ones fault people are so stupid im sorry, but i had to say it
doubt its the x1 man. its not a very demanding game for the hardware. i mean how could it be? looks the same as the 360 version to me with some fish or whatever
"Conrad further went on to add that FPS drops from 60 to 50 FPS and is reason to not buy it (PS the 720p game has worse drops)" Wait...so the controversy (with ps4 version) was over a 60fps game dropping less than 10 frames? Wow. Such pettiness.
Welp, looks like what I was saying about cod suffering from framerate issues on x1 was right...
to be fair... PS4 and PC version are having some FPS problems too... this is a problem of the game, not the console. Shame on you IW
Shame on IW over 10 frames or less dropped in a 60fps game? Are you guys joking or just looking for the latest reason to hate COD?
But the xbone version is only 720p so shouldnt that version be easier to get to 60 fps?