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UFC Makes Full Use of PS4,Dev Defends Against Claims That PS4/Xbox One Will Be Obsolete In Few Years

EA Sports UFC, the latest in the company's UFC series of video games, will release on the PS4 and Xbox One. It will utilize EA's next-gen exclusive Ignite Engine but will it take full advantage of the hardware it's arriving for, particularly the PS4? EA Canada creative director Brian Hayes says so.

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xPhearR3dx1380d ago

You have a fighting game running at 30FPS. You most certainly did not make full use of the PS4.

Baka-akaB1380d ago (Edited 1380d ago )

It's not a regular fighting game Like tekken or street fighter . The public wont care for that kind of games about such issues . Or are we going to pretend we use frame traps in Fight Night and Ufc now ?

A few of those titles from both franchises and catch games ran at 30 in the past

Tony-Red-Grave1380d ago

Wasn't there an article, from the same devs I believe, that stated; the difference between 30FPS, with motion blur IIRC, and 60FPS wasn't really much at all. If anything most people preffered the 30FPS variant.

If that's the case then why should the game run at 60FPS? Simply to claim it's 1080p and 60FPS? That's no good reason at all. In fact that'd be downright silly.

But I could be completely wrong in which case someone who knows more will just correct me.

mewhy321380d ago

“We are making the fullest use of the PS4 hardware we can, but there are no specific additional features that we are implementing because of the GDDR5 memory.”
Here is a classic example of devs being held to parity for the lowest common denominator. He says that they are making the fullest use of the PS4 hardware that they can????? That means that they are constrained by contracts to microsoft in keeping the ps4 version dumbed down as not to outshine the bone's release thus making microsoft's machine look worse than it already has in the past. The only time we're going to see the real power of the PS4 is with it's first party exclusive games that aren't constrained by the parity problem.

devwan1380d ago

@mewhy - it seems so far that EA are content to do this parity thing at least to begin with. At least others are aiming for the best game they can reasonably make on the individual platform, instead of simply aiming for a very low bar for all.

Roccetarius1380d ago

Well, it's hard to defend what's already obsolete before launch. That's just the harsh truth of it, but that doesn't stop them from churning out exclusive games.

mdluffy1380d ago (Edited 1380d ago )

consoles never will be obsolete, the xbox360, ps3 are still very much used today. And there are tons of pc's more powerful than those consoles!

games like gta5 will make sure of that.

Roccetarius1380d ago (Edited 1380d ago )

And how many games equal or comes close to GTA? I think you'd have a hard time finding one. Besides, Rockstar is just selling GTA with a clever scheme in mind, so they can make the most sales on each console / PC.

ravinash1380d ago (Edited 1380d ago )

Fact is, if you put together a PC with all the latest kit, in a months time that will be obsolete as well. It's just the way tech works.

What makes PCs and consoles what they are is the services and the games.
Even on PCs the latest graphics card is going to take time for a game to come out that will take advantage of what it has to offer...even longer when it becomes main stream.

In that repect, console are just stepping in at the point where the hardware and software have converged at a good price.

Roccetarius1380d ago (Edited 1380d ago )

The difference this gen, is that the cheaper option have been chosen for consoles.

The PS3 and 360 were on the beefy side when they launched, but that's not the case with PS4 and Xbone. If that's what we're gonna have for these 8 - 10 years, then we'll just get even more behind.

Even though PC's are constantly evolving, the hardware potential is far better on that side. Buying two previous cards for cheaper for example, will last you quite long as well.

nick3091380d ago ShowReplies(1)
Lunarassassin1380d ago

I'm sorry but if you can't make a two player fighting game run at 60fps when games such as Battlefield 4 and Killzone: Shadow Falls multiplayer do, that isn't the console that's just awful and lazy devs.

sigfredod1380d ago

The can make it run to 60fps, but they opted not to in oder to implement a heavy blur movement effect, possibly the xbone couldn´t handle both

jeffgoldwin1380d ago (Edited 1380d ago )

@Luna

Is it lazy or maybe a case that not every game has a 150 million+ budget to employ hundreds of 6-figure salary devs in AAA games such as BF4 and KZ. Think about it.

Godhimself_In_3d1380d ago

EA is in bed with M$ they are not gonna push the ps4 hardware. There going for parity above all. They knew since E3 they bet on the wrong horse they did last gen with Sony.

jeffgoldwin1380d ago

In related conspiracy theories, we have yet to land on the moon is gaining momentum once again.

ATiElite1380d ago

NO multiplat Publisher is gonna make a game that greatly looks better on one platform vs. the other excluding PC.

Did you NOT learn anything last Gen.

Multiplats will look very much the same on PS4/XB1 it's up to Exclusives to push the console.

Last but not least:

"EA is in bed with M$ they are not gonna push the ps4 hardware"

LMAO they already did, it's called BATTLEFIELD 4, you know the game that has a Real Next Gen Game engine that the PS4 could only render in 900p to maintain the eye candy that the PC version has.

Sure BF4 PS4 can be done in 1080p but DICE would have to turn off some eye candy but that would make the PC version look even better in comparison videos.

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