"It sounds so easy, but designing an excellent Metroidvania game is a lot harder than it looks. In the end, that’s Batman: Arkham Origins Blackgate’s biggest fault. It doesn’t think about you, it doesn’t try to evolve the now tried-and-true genre, and it doesn’t make any effort to introduce anything new about Batman’s Arkham universe. In fact, it kind of takes Metroidvania a step backwards."
~ Nick Tan, GameRevolution
Update: Correct author is Daniel Bischoff.