670°
Submitted by creeping judas 297d ago | rumor

Kinect To Blame For Xbox One Launch Titles Only Being 720p

Geek.com writes - "Despite most gamers being unable to tell the difference between 720p Xbox One games upscaled to 1080p and native 1080p games on the PS4, the Internet has exploded with rage over the subject. If you’re looking for a place to point your pitchforks, folks, look no further than that camera bar staring up at you from your entertainment center." (Xbox One)

Hopefully
Is this rumor true? Rumor votes 145
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mewhy32  +   297d ago | Well said
It may not be totally to blame but combine the 10% from kinect with the reduced power of the GPU and the limited bandwith of the DDR3 and I think that you've got your answer plainly.
black0o  +   297d ago | Well said
10% doesn't get u from 720p to 1080p or 900p just saying
vulcanproject  +   297d ago | Well said
"Despite most gamers being unable to tell the difference between 720p Xbox One games upscaled to 1080p and native 1080p games on the PS4"

Really? Are most people blind or does everyone really sit like 20 feet away from their tiny TVs?

Seriously, its so easy to tell the difference.

It isn't 10 percent difference going to make that up, for sure!
#1.1.1 (Edited 297d ago ) | Agree(87) | Disagree(18) | Report
rambi80  +   297d ago
Its very easy to tell the difference. If a ps4 is connected to your tv, then its 1080.

If an X1 is connected, then its 720.

See? Easy. heh .

Edit:In a couple of weeks no-one will really care.
#1.1.2 (Edited 297d ago ) | Agree(38) | Disagree(33) | Report
webeblazing  +   297d ago
@black0o
he is talking about the price to include it. if they made Kinect separate and made the xbone more powerful it maybe would of been on par with ps4.

@ Vulcan
I do agree some cant tell the difference but once you start to play at 1080p you can tell. the thing people seem to forget a lot of gamers are not going to care period.

have you ever try to explain resolution to someone. even frame rate they usually stop you at shuttering, and say ok whatever and keep on playing.

most gamers don't care as long as they can play and that's mainly with their friends.

ex. how many yrs gamers been paying for xbox live. now how many old ps3 gamers are going to buy ps+.
#1.1.3 (Edited 297d ago ) | Agree(9) | Disagree(17) | Report
adorie  +   297d ago
I've been on this site for a very long time, lurked like crazy when I started visiting, and I'm going to be frank with my point, VulcanProject is pretty much always informative and correct in what he or she has to say when commenting on an article related to technology, specifically computer hardware/semiconductor stuff and I am a little saddened to see disagrees @ him/her, but in the end it's blind fanboyism and denial that is disagreeing with VuilcanProject.
darthv72  +   297d ago
Seeing as i game on a 42" samsung plasma (native 720p)...i wont really notice the difference.

After i get the next gen systems i will probably get a tv that is better suited to support them. For now, this is what i use for ps3/360 and i really like the picture it produces.
JokesOnYou  +   297d ago | Well said
Yeah right and thats why other games are 1080p and yet a game that does nothing special, runs on a old engine, mediocore graphics, on 6 platforms, rushed to cash in, framrate issues on ps4 as noted in REVIEWS, and will surely be a launch game full of glitches is suppose to be the yardstick for a entire lifespan of a console. Logic and gaming history says Hell No.
XisThatKid  +   297d ago
By tomorrow this will be on the top of the site. 1080(p) degrees 3 pages of comments and counting even though almost no one replies to anything past page 2
Bigpappy  +   297d ago
You guys are pretending to be DUMB just to sell you twisted logic and will not accept any answer other than the one you want to sell.

Of course 10% does not get you from 720p to 1080p. but it sure does get you from unstable frame 1080p to stable . Did you guys even read what the COD developer said? He said the game was running on Xbox One 1080p, but they could not resolve the frame rate issue due to a lack of resources. He never said anything about RAM bandwidth. There are plenty graphics cards out there that run games above 1080p. Please stop posting about tech you do not understand. It is annoying when people post stuff that make no sense whatsoever.
#1.1.8 (Edited 297d ago ) | Agree(11) | Disagree(27) | Report
kreate  +   297d ago
I wonder if this means the xbox one is maxed out already.

if it does 720p when its a next generation console, its already maxed out.

one can argue things can be tweaked for better performance as time goes, but that's about it.

I do agree graphics and visuals isn't everything, but it is a 'next generation' console.

wonder how much better games would be 3 years later.
Statix  +   297d ago
Diehard Xbox fanboys are just pretending they have bad vision and can't tell the difference between 720p and 1080p so that they have a somewhat of an excuse for their system having worse graphics.
Army_of_Darkness  +   297d ago
We are going into 4k resolution people! Fan boys should open their damn eyes and see that 720p for next Gen is unacceptable!
Like seriously, do you really want to buy a next gen console that play games in 720p again for another 8 years when we barely see 720p tvs for sale these days??
Demand 1080p @30fps/ 60fps.
Ju  +   297d ago
Yeah, we'll see about those framerate issues. If anything that's most likely a bug. It's one thing to have "frame rate issues" or "constantly low frame rate". One means you have enough bandwidth but run into saturation/stalls the other means you don't have enough throughput to begin with. Guess how you solve problem #2? You reduce bandwidth requirements by reducing resolution. Not much what you can do about that.
#1.1.12 (Edited 297d ago ) | Agree(10) | Disagree(2) | Report
NatureOfLogic  +   297d ago
For those who think that MS can easily afford to take loses on the Xbox brand.........

http://www.neowin.net/news/...

With most in MS want Xbox to spin off I doubt they could easily take a loss like some seem to think. They can't just get rid of kinect to please fanboys with pretty sale numbers and take a loss. They're too invested in kinect. They have to make it work or Xbox is done.
nypifisel  +   297d ago
32mb big eSRAM does though^^
dcj0524  +   297d ago
@bigpappy any game can run in 1080p. Thats like saying " I could BF4 in 1080p on my 8800GT but it only ran at 6FPS, but I could toatally do it!". See how stupid that sounds? The XBOX ONE wasn't powerful enough to run Call of Duty Ghost at 1080p 60fps. Its that simple. A resource issue means that they couldn't do everything they wanted on the hardware so they had to cut back and focus on what they think is important.
otherZinc  +   297d ago
@JokesOnYou,

GREAT POST!

I said the same thing; its a port!
Forza 5 is made for Next Gen!
1080p "native" 60fps online & offline: that's Forza 5!

People are benchmarking a game that's optimised for last gen. Thats weak and means nothing. Now, there are frame rate issues, surprise?
#1.1.16 (Edited 297d ago ) | Agree(1) | Disagree(16) | Report
minimur12  +   297d ago
What HASN'T been blamed in regard to this 720p crap, The Cloud. Esram, kinect, the OS what next? The ps4?
TheDivine  +   297d ago
So COD being in 720 means the console isn't capable of 1080p?

Yes a higher res is better if graphics and a frame rate aren't sacrificed to achieve it but come on people, there's already Xbone games that run at 1080 and Ps4 games that run sub 1080. Some games ran better on ps3 and some on 360. Some had a higher res like 720 vs 540 and some had horrible frame rates on one and ran butter smooth on the other. It def tells that one system has more horsepower but doesn't mean the Xbone is stuck for 720 for every single game. Ryse is already 900p I believe and looks amazing considering its an upgraded port.

All this means is the ps4 will most likely have edge just like the original Xbox had or the ps3 had. I still loved the ps2 despite being weaker than both other systems and I loved the 360 despite being slightly weaker than the ps3. I loved the wii despite being sd and vastly weaker.

If you want res and fps build a rig. Then play in 1600p at 120 fps with much better effects. The difference between a good rig and a ps4 is massive when the difference between these systems is fairly close.
devwan  +   297d ago
"Despite most gamers being unable to tell the difference"...

derp

Might be harder to tell the difference in 720P 30fps YouTube videos, sure, but for real on actual hardware, not some half-arsed streams, it's night and day difference.
#1.1.19 (Edited 297d ago ) | Agree(8) | Disagree(0) | Report
UltimateMaster  +   296d ago
@black0o
"10% doesn't get u from 720p to 1080p or 900p just saying"

Couldn't agree with you more. But it could push 900p 45 to 60fps instead of 30fps.

1080p 30fps? It could seem a bit far fetched, maybe around 20fps.

You got the COD guys telling everyone their games could have looked better if kinect wasn't part of the mix.

Either way, even if they had that 10% more CPU, they'd still have the inferior version of the game and that's not just resolution.
#1.1.20 (Edited 296d ago ) | Agree(2) | Disagree(0) | Report
UltimateMaster  +   296d ago
As far as Microsoft and Xbox is concerned, they aren't getting rid of the kinect. So the Xbox One's kinect are for girls that want to play Dance games or Zuma or some fitness games. Women are the only ones that dig the kinect, so that's where I think they'll concentrate their efforts and become a success.

Don't forget that the Xbox One in general is weaker than the PS4. They've made adjustment to the CPU/GPU by increasing it by 10%.
So saying they needed 10% is that they needed another 10% which is still much weaker than the PS4.
#1.1.21 (Edited 296d ago ) | Agree(2) | Disagree(0) | Report
webeblazing  +   296d ago
Nobody's saying the 10% kinect use will give u 1080p people are saying their focus n attempt to make it apart of the console which cost. Sony have their camera separate so they can just react to demand because its a accessory to their console giving them more money to invest in better components

And I do agree with jokes who's surprised they always rush COD 4 quick buck, old engine etc.
dmeador  +   296d ago
@kreate

You are just ignorant. Many other games already run in 1080 on the X1, and the only reason games look better as time goes on is from optimizing. A game using 100% of a systems power will look much worse then a game using 100% of a systems power made 2 years later.

So no, the PS4 and X1 aren't going to be "maxed out" with the first round of games.
dan-goes-forth  +   296d ago
Might create more bottleneck issue losing that 10%, like using the esram more
pixelsword  +   296d ago
"10% doesn't get u from 720p to 1080p or 900p just saying"

10% of 1080 would be 108; 1080-108 = 972

That sounds about right, round abouts, anyways.
DragonKnight  +   296d ago
@Jokes: So why does Forza 5 not have day/night cycles or weather effects?
Kleptic  +   296d ago
pixelsword, what kind of math is that haha?

1920 x 1080 is 2,076,000 pixels

1600 x 900 is 1,440,000 pixels

1280 x 720 is 921,600 pixels

while you can't directly correlate floating performance numbers of specific hardware into tangible 'how many pixels do i get' types of descriptions...the gap between 720 and 900 is about 25%, and another 25% up to 1080...

Back in May, multiple sites using synthetic benchmarks between the xbox one and Ps4's confirmed specs...gave the PS4 a '50%' performance advantage overall...mostly in the gpu area...

in some games, such as CoD Ghosts...the ps4's gpu is natively rendering roughly 50% more pixels per frame than the xbox one...just sayin'...but i do agree that game looks like hot garbage...

lastly...I'm not buying any of this 'because of the OS footprint' stuff...the xbox's struggle with matching native resolutions that the ps4 is running...is entirely because of the differences in gpus...The memory footprint that BF4 takes on PC at 1080/60fps with everything maxed out...is around 2 to 3gigs of system memory...and its parked right at 2 gigs for the gpu's video memory...While thats the specific footprint, the gpu does need a lot of memory bandwidth as well (where ddr5 is far superior than ddr3 for these types of calculations)...

but...thats also the PC version running on Window's OS...who knows what kind of memory allocation directX needs for a game like BF4, its very likely that the consoles will require less...

The PC takes about 5 gigs of memory total to run maxed out at 1080...that is still well under what both consoles have to offer for gaming, rumored at least...and BOTH versions are still well under 1080 resolution, as well as have reduced everything else (marginally, anyway) in bf4...So how would kinects 10% hit to memory have any effect if they still have plenty left over?...its because the gpu is parked safely in the mid-range in terms of performance...a modern 1080/60fps game maker...it is not...

what has happened is the opposite of this current gen...the PS3 and 360 could do a LOT more with just a bit more memory...the xbox one and ps4 have memory left, right, up, and down...but down have the processing power to chew through the code enough to empty its huge reserves...where the current gen is memory bottlenecked...the next gen is cpu/gpu bottlenecked...sad, but true...
#1.1.27 (Edited 296d ago ) | Agree(0) | Disagree(1) | Report
pixelsword  +   296d ago
@ kleptic:

"what kind of math is that haha?"

Sorry to tell you this, but your math is wrong:

1080 * 1920 = 2,073,600

So yah. ;)

Secondly, 1080x1920 isn't a universal standard yet, which is why I used just the 1080 and 720; until all HD broadcasts worldwide use a set standard, there's no real reason to for me to because heck, 1080x1920 isn't even the max standard anymore seeing that there's 2560 x 1080, but it's still a 1080p televison, it just has a wider viewing area:

http://www.tomshardware.com...

since the width is the variable, I just used the vertical numbers.
#1.1.28 (Edited 296d ago ) | Agree(0) | Disagree(0) | Report
Kleptic  +   296d ago
ha well i wasn't trying to come off as crazy (missed what the calculator spit out)...I was just trying to point out that a lot of pixels were left out if you just go by horizontal lines...

as if you're only going by vertical lines...you're going by less than 'half' of the effective pixel density for a given screen size...

so just to reiterate...you're right that a 10% hit to vertical lines results in 976 vertical lines...but that 10% can't be correlated with any form of processing power directly...if that makes any sense whatsoever haha.

Also, i wasn't really getting at display options...I was just talking about the confirmed native resolutions of a handful of upcoming next gen games...most console games are still rendered in a 16x9 format, regardless of additional display options available...as well as the lack of standards there in...
#1.1.29 (Edited 296d ago ) | Agree(1) | Disagree(0) | Report
pixelsword  +   295d ago
@kleptic:

No worries. :)
come_bom  +   297d ago
Kinect is going to cost Microsoft the next console generation, not because of the 720p/1080p crap we've seen in the last couple of days, but simply because of the excessively high price (500€).

Microsoft has two options if they want to stay competitive:
- release a much cheaper Kinectless X1 (cheaper then the PS4 because it's a less powerful console)
- or take a big hit and try to reach the PS4 price point with the Xbox One (with Kinect).

If the X1 sales are below expectations in 2014, i think Microsoft will release a Kinectless X1.
#1.2 (Edited 297d ago ) | Agree(31) | Disagree(9) | Report | Reply
Bathyj  +   297d ago
I've been saying for a while, theres no doubt PS4 will have an early lead. It has higher demand, better word of mouth, and is launching in more countries. Its simple maths.

It will be very hard for Xbone to come from behind and price will only make it harder. Once MS sees that Sony owns Christmas, they will know what everyone else apparently knows already.

My point? Expect a Kinectless Xbone or at least a pricedrop by as early as March.
mhunterjr  +   297d ago
I think Microsoft has every intention of aggressively pricing the machine, but they don't HAVE to yet. Not while the demand is so high.

This is the first console gen ever where two makers were not taking a hit on every console sold. Microsoft will go back to that model if it appears they have to after a couple of months. But from the looks of things, demand will justify the price tag until after the spring. To ifs consumers, It might appear MS is being greedy, but from a simple economics POV, SONY is leaving money on the table

They will never release a Kinect free sku.
HammadTheBeast  +   297d ago
Or, make Kinect absolutely worth having.

Which is unlikely. Kinect games, barring the dance and exercise ones, are mediocre at best.
PsylentKiller  +   297d ago
The Kinect may be the one thing that keeps the XB1 competitive in regards to console sales. As far as multiple platform games, the controller and kinect features can help with sales. Basically, they need to do what the Wii did right and avoid what they did wrong (no gimmicks).
Bigpappy  +   297d ago
I can see them dropping the price if they end up with wiiU like numbers over the holidays. But there will be no Kinectless Xbox One. Kinect is not patched into the system, it is a huge part of what X1 is and developers are already designing their games with the expectation that everyone have Kinect. The UI and many of the unique features promised will not work properly without it.
DevilishSix  +   297d ago
I am holding out on a kinectless X1 SKU, if that doesn't happen I am going to wait for a nice price drop or buy a used X1. Either way I don't plan on ever plugging in the Kinect to X1. We got one for the 360. My wife has playyed some Zumba and my 7 year old has played some Kinectamals other than that it has been pretty much a none factor and unused uninteresting device in our house.
nukeitall  +   297d ago
I think it is completely opposite, as once the hardcore gamers initial buying dies off, the real appeal of the consoles to the masses comes out.

MS can appeal to the wifes, sisters and mothers to exercise with their fitness and group Skype with full skeletal tracking, heartbeat monitoring. Heck, Im looking forward to this myself.

Then there is the dad and kids that loves sports that will appeal to fantasy sports and the sports centric apps and TV going on while Skyping.

Then you have the gamer that is expecting a lag free experience on their multiplayer game. Where else are you going to get that, but on the biggest gaming cloud?

Point being, price is important, but when the features are real, accessible and differentiates you significantly from the competitor and it is appealing, consumers will pay more.

Just like many consumers paid significantly more for their iPhone over an Android due to the differentiating factors.
DeathOfTheFanBoy  +   297d ago
Well... whatever. I want Kinect, it will give some differentiation between consoles... who really wants 2 new consoles with the exact same specs?

Not me.
tuglu_pati  +   297d ago
you have a point
Bathyj  +   297d ago
I dont disagree with your reasoning, I just doubt they can make a must have game for Kinect. I mean, they havent yet despite all their efforts.
webeblazing  +   297d ago
great point this is why I always respected Nintendo
HammadTheBeast  +   297d ago
Good point.
pyramidshead  +   297d ago
This is why I'm XB1 for only exclusives, multiplats and exclusives on PS4 this gen.
BitbyDeath  +   297d ago
Honest question, what can Kinect do that the PS4Eye can't?
BattleTorn  +   297d ago
Not that people will be happy with me, but I'm gonna go ahead and say this could be the silverlining to the whole resolutiongate issue.

Cause at least if it's Kinect's (and OS) GPU consumption, MS could potentially lower it to enable developers to utilize more.

That's all just wishful thinking, of course :'(
#1.4 (Edited 297d ago ) | Agree(3) | Disagree(1) | Report | Reply
bomboclaat_gamer  +   297d ago
so can anyone list any game for the ps4 that is 1080p 60fps?
AirHype  +   297d ago
They relied much to heavily on the eSRAM. 32mb is all they could fit but it isn't enough to make up for 8gb of GDDR5 that the PS4 has.

Yes it's true that as the generation moves forward devs will be able to find more uses for it but if you look at the math, it just doesn't compete.
#1.6 (Edited 297d ago ) | Agree(5) | Disagree(2) | Report | Reply
Cuzzo63  +   297d ago
Wonder why they didnt consider these issues also

http://www.redgamingtech.co...

Oh yea. Political damage control
solar  +   297d ago
it is because the AMD API sold to both MS and Sony are not powerful enough. having to balance resolution and FPS should not be an option for next gen consoles. it should be a standard
GraveLord  +   297d ago
Even if you ignore the resources reserved for Kinect, the Kinect 2 R&D itself limited the budget they had for the XB1 APU.

Microsoft may have deep pockets but they didn't get there by splurging. They have a limit just like everyone else.
otherZinc  +   297d ago
I'm looking forward to the functionality of Kinect.

Kinect is 100× better than Sony & Nintendos camera.

Forza 5 is plenty the reason of the power of the XBOX ONE. As it's the only "next generation game" that's ONLY on next gen consoles, that runs
1080p native" @ 60fps online AND offline.

No other game can make that claim.
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AngelicIceDiamond  +   297d ago
"with the reduced power of the GPU"

You just made that up.
iGamerZero24  +   296d ago
XB1 has no become a dick around console for me.......I'll buy one eventually for exclusives only.
Xwow2008  +   297d ago
So now its kinect fault for taking 10% of the gpu power LOL.

The kenict and the snap feature combined are what taking 10% of the gpu power and even if they freed those 10% it will not get cod or bf4 to 1080p.
#2 (Edited 297d ago ) | Agree(17) | Disagree(7) | Report | Reply
MRMagoo123  +   297d ago
Exactly, these articles are becoming a joke now, every one knows the ps4 has more power but ppl keep grasping at things to make it seem like its not. 10% wont be any where near enough to get a game from 900p to 1080p let alone 720p to 1080p, the system is just weaker thats all there is to it.

I like how they also try to say hardly anyone can tell the difference between 1080p native and 1080p upscaled lol what a stupid comment, I guess the xbone version of ghosts looks like current gen because of something else then and not what rubin said.
Statix  +   297d ago
Xbox 360 has a good built-in scaler, and upscales all games to 1080p. I guess the 360 is just as good as the PS4 and Xbone then.
Philoctetes  +   297d ago
Kinect is indirectly responsible. Microsoft had to skimp on hardware to include Kinect and keep the price point to within $100 of Sony. Remove Kinect and Microsoft could have matched Sony on specs.
ruefrak  +   297d ago
If only it were that easy. Microsoft has already spent millions in r&d to get the kinect where it is today. They need to include it if they're ever going to get a return on their investment. The xbox one was designed around kinect and I highly doubt they will sell one without it.
kneon  +   297d ago
There is also the Hypervisor and multiple OSes sucking up extra resources.
grassyknoll  +   297d ago
Not directly, but Kinect made MS go with DDR3 RAM & ESRAM, which took 6 CU's (of 18) off the die so the ESRAM would fit (both MS & Sony are using the same APU). Also ESRAM has to be programmed in software, which is very time consuming. This has lead to lower resolution games. Lastly, 10% of the GPU is taken by the OS's, which includes Kinect's.
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Kayant  +   297d ago
This. MS knew they would have the gaming front so they capitalised on kinect and integrated it heavily into their OS (in terms of features). I will commend them because I think they have done a fantastic job on that front so it will offer a great experience to does who want it but it seems in the end gamers care more about games & their decisions has hurt XB1 on that front a little.

If kinect wasn't in the equation I feel MS might have had the more powerful system.
grassyknoll  +   297d ago
If Microsoft went with a different RAM set up, they would have had the same system as Sony (bar the compute focus, extra ROPS, hUMA & extra bus)

The differences are going to become more pronounced as MS are going to be reliant on tiling while PS4 developers will be able to programme to the metal. Xbox One is going to have beautiful games, but I think differences are going to be very pronounced, especially with Sony's first party games.
OrangePowerz  +   297d ago
MS could have had the more powerful system if they wouldn`t have Kinect and the focus on making a media box. All of that Snap, TV, skype while playing and so on with the 3 OS takes a lot away of resources that should be used for games.
mistertwoturbo  +   297d ago
And 768 shaders vs 1152 on the PS4.
stuna1  +   297d ago
All I get from everything that has happened, and everything that has been said ...... Microsoft has known all along that the Xbox1 was resource heavy, that the game were going to take the hit by it being resource heavy, and is why they have put all these NDA's in place to try to sell the fact!

All in all Microsoft has lied from the beginning! Even after all the so called changes they've made, they have never truly been honest with those who have been in their corner! The sad thing in all of this is....... They are still taking people for the ride and they don't even realize it.

Edit: To those thinking that Microsoft ever plans on taking that 10% back from Kinects! Keep dreaming! It's pretty obvious that it is needed, or why be so specific!?
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CompadrePanchito  +   297d ago
Kinect is not to blame. Microsoft wanted to try a different approach to this generation. They want the Xbox one to be the main entertainment device for sports, apps ect.. They gave little attention to the graphics department and now dropping the ball
DigitalRaptor  +   297d ago
Anyone who wants to disagree with your comment, everything they'll need to know:

http://www.gengame.net/2013...

http://www.neogaf.com/forum...

Kinect influenced Microsoft's decision to focus on "broad entertainment play" rather than a deeply focused gaming console. The design of the console was tampered with by non-gamer execs like Mattrick, who don't care about the wants or needs of gamers. So Kinect is to blame, either directly or indirectly.
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OrangePowerz  +   297d ago
They already tried that with the 360 when we had to watch press conferences at E3 for the last 3-4 years that focused on Kinect and being able to watch NFL on the 360 after the core games bought their console and didn`t care anymore about them.
KNWS  +   297d ago
Has anyone read Neogaf tonight. The reason COD ghosts is running at 720p on XB1 is because the game is crap and badly optimised.

Reviewers and gamers are saying the PS4 version and PC version running at 1080p are dropping frames like crazy. Is the XB1 really that bad?

Reviews@Now, it appears that the PS4 version, which does run at 1080p native, is having a hard time keeping the frame rate up. Nearly every reviewer who has talked about the PS4 version describes some kind of frame rate failure. Here are a few examples:

Polygon: ”Much has been said about the fact that the PlayStation 4 version of the game runs at a native 1080p, and while that may be true, the game did struggle to maintain a steady frame rate, especially in hectic multiplayer matches. The PS3 version of the game ran into similar problems, whereas the Xbox 360 version maintained a steady 60 frames per second.”

IGN: “On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4.”

Joystiq: ”A key pillar of the
Call of Duty experience has always been rock-solid 60 frames per seconds gameplay. On Xbox 360, Ghosts maintains this mandate. The PlayStation 4 version, however, has noticeable technical issues, sometimes slowing to a crawl, particularly during set-piece moments with multiple effects. One specific moment I was able to replicate multiple times on PS4 was a campaign scene that ran smoothly on Xbox 360 and PS3, while the game chugged On PlayStation 4. These frame rate hitches happen throughout the campaign on PS4 and, in a series known for its Hollywood-inspired bombast, it detracted from the experience.”

It can't even handle the 1080p the PS4, it should be lower.
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MRMagoo123  +   297d ago
The thing is the xbone version running at half the frames 720p is still dropping as much frames maybe even more, whats that tell you about the xbone hmmmm? It means even though they downscaled the res to 720p to make up for its weaker hardware its still running badly, no matter how you spin it the xbone version is the worse one to have by far. Have you seen the multiplayer on the xbone lol its nearly identical to current gen yet still drops frames all over the place just running around and turning fast.
KNWS  +   297d ago
What evidence have you got for that? Because no reviewer has spoken about it yet because Cod isn't out on XB1 till the 22th.

Reviewers i trust especially when more than one says it. What you just said is just untrue, but people just agree with you because their Sony fans, truth rarely matters does it.
#5.1.1 (Edited 297d ago ) | Agree(3) | Disagree(10) | Report
iceman06  +   297d ago
@KNWS...so you are saying that it is "crap and badly optimized" on both PS4 and PC, but somehow it's going to be optimized on Xbox 1? It's going to be the same damn code. It will probably run crappy on all systems because of the time crunch of trying to deliver to 6 different consoles at once. Review or no review...that is just logical.
OrangePowerz  +   297d ago
None of the reviewers got the the Xbone version to review yet so that one could have the same framerate problems. The lack of Xbone reviews for multiplatform games is a bit odd. There are no reviews for Ac4 or CoD and BF4 the journalists got only to play the singleplayer on the console.
Lukas_Japonicus  +   297d ago
"It can't even handle the 1080p the PS4, it should be lower."

It's got nothing to do with the PS4 not being able to handle it, of course it could handle it if it can handle Killzone SF. Even PC players with awesome rigs are reporting framerate issues.....the game is just poorly optimized.
ziggurcat  +   297d ago
"The reason COD ghosts is running at 720p on XB1 is because the game is crap and badly optimised."

no, it's because xbone isn't as powerful as PS4.
Hicken  +   296d ago
I've seen a few others us this excuse, that Call of Duty is poorly optimized. I think it was theWB, though I'm certain there have been others.

My thing is: if it's done poorly on one, isn't it done poorly on BOTH? And if it isn't, then why not? Why would it be poorly optimized on one console, but not the other? Especially with Activision still sleeping with Microsoft, so to speak, it would have made more sense to spend more time on the XB1 version- if the two consoles were evenly matched- than the PS4 version, thereby making the PS4 version less optimized.

But that obviously isn't the case.

It doesn't look all that great on either console, but there's gotta be SOME reason why it runs better on PS4, and optimization isn't the likely response.

The only thing I CAN think of, then, is the power difference between the two.
Mrveryodd  +   297d ago
Do no care one bit , still buying the one day one
Belking  +   297d ago
Then what is to blame for sony's games being only 30 FPS or the crappy framerate of COD. I guess it's ok to be 1080p with a crappy framerate now....lol When are people gonna learn that 720 with a steady 60FPS frame rate beats 1080p with a unsteady framerate any day. People bragged about COD being a higher res but when we find out they sacrificed FR they are all quiet...lol Sony made a bad decision. They should of put FR before resolution.
MRMagoo123  +   297d ago
"When are people gonna learn that 720 with a steady 60FPS frame rate beats 1080p with a unsteady framerate any day" The xbone version has the frame drops too , by the looks of it more than the ps4 , so you make no sense, they dropped the rez on the xbone and still couldnt get 60fps. So xbone owners will have the lower rez the lower graphics and the lower fps lol.
garos82  +   297d ago
And to think they are in partnership with Microsoft and still can't produce a stable superior version on their own consoles.

I personally think infinity ward are to blame.I mean the game runs like shit even on pc and its not like they don't have experience coding on pc platforms.
https://www.youtube.com/wat...
OrangePowerz  +   297d ago
X1 version hasn`t been reviewed so that one might have the same issues despite running at lower framerate.
Minato-Namikaze  +   297d ago
Sony makes COD?
ziggurcat  +   297d ago
@ belking:

your whole deluded argument is made moot by the fact that the xbone version suffers from the same frame rate drops (because it happens during the load/save process)...

isn't there a bridge you should be under right now?
GmIsOnPt360  +   297d ago
Folks realize ryse is 900 p just like battlefield 4 on ps4, kinect sports is 1080 p, forza is 1080p, ufc game is 1080p... Etc . Get a grip folks , call of duty is 1080p and looks like crap compared to 900p battlefield
Nekroo91  +   297d ago
none of those games are very demanding...forza uses static lightning from 2005, UFC a cage and two fighters of course it will push your system to the max...and dont compare ryse to battlefield because BF4 as huge maps and 64 players and caos....
bomboclaat_gamer  +   297d ago
but but but fanboys are saying that it cant run 900p or 1080p at all :P

now we are hearing other rubbish
garos82  +   297d ago
If course it can run 1080p.if you wanna play games that are not feature intensive or can run repeated textures in a small confined place
ie
fighting games on 2d plains

Racing games where things like road textures can be repeated

Sports games confined to smaller environments such as basket ball courts, football systems etc

Linear 3rd person shooters where the environment doesn't really open up to you

I'm waiting till they show something more open and more impressive in terms of fps and resolution.so far I've seen neither from xbone.and the thing is to be released on the 22nd this month
#8.1.2 (Edited 297d ago ) | Agree(4) | Disagree(1) | Report
fenome  +   297d ago
@garos82
Yeah, but even Killer Instinct is running 720 and it's a 2d fighter.

Titanfall, not even out till next year 720p
Felonycarclub8  +   297d ago
Funny how the tables have turned
bligmerk  +   297d ago
The Primesense system the Kinect is using for motion recognition is on the PC and it takes a good laptop with good mobile GPU to use. The way MS tried to get around this with Kinect 2, since it would require even more compute resoures, they built the additional processing into the Kinect 2 case. This minimized the resources they would have to reserve for Kinect 2 on the system memory. But now, its coming out, that is still 10% of the XBone resources. That's when it was already down 50% from the PS4. MS really created a dongle that seems to be strangling them, having to claim it is central to the entire console design, then admit it is a vampire of available game resources.
#10 (Edited 297d ago ) | Agree(2) | Disagree(1) | Report | Reply
corroios  +   297d ago
The problema is that sports games and car games are not so demanding has FPS...

Microsoft should have put a more powerfull gpu and a better set up for the memory... But they didnt. A Company with so much Money went cheap...

Not even the Cloud can give the raw power that they need to reach without any problems 1080p
JonnyBigBoss  +   297d ago
As Eminem once said, IJDGAF.
mochachino  +   297d ago
Ok fine, even if the MS defence force was right that no one can tell the difference between 720p and 1080p, PS4 should just drop to 720p, cause it makes no difference right? and use all of that EXTRA power to make the game look even more superior to xone games by improving the other graphical effects.

What would they say then.
#13 (Edited 297d ago ) | Agree(4) | Disagree(1) | Report | Reply
webeblazing  +   297d ago
I think its more of the point everyone knew this was going to happen since ms was focus on making a complete Kinect console. xbone have a weaker gpu and different type of ram. So if we all knew this than whats with all the bashing.

plus its cod its buggy on all platforms.
C-Thunder  +   297d ago
But it's not just cod showing a difference.
mochachino  +   297d ago
Xone gamers and the majority of popular game sites are saying that it doesn't matter that PS4 is more powerful because all the games will look the same. PS4 gamers are saying that's not true.

They're not bashing, they're just disputing all the BS. If Xone gamers just admitted that PS4 games look and will likely always look noticeably better, be it via higher resolution or better effects, then PS4 gamers wouldnt feel the need to constantly defend what are essentially fanboy denial.

First you have people saying the cloud may make Xone more powerful, then you have them saying the games will look the same and the hardware power is more or less equal, then when the games obviously aren't equal, they say well they stl look the same because anything above 720p isn't noticeable.

The level of BS coming out of the MS camp (which seems to be everyone but the majority of next gen console buyers) is remarkable. It's not bashing to point out an obvious PS4 advantage but it's certainly fanboyism to keep trying to deny it exists.
tdogg  +   297d ago
ps4 will outsell x1 not by the people's choice but because there manufacturing more units. think about it guys x1 13 regions and ps4 32 regions. both will sell out but whoever ships more units will sell more.
generalthadeape  +   297d ago
The first thing that came to mind when I read the title was, "Aw, now I hate the f'ing POS even more".

Why oh why does Microsoft think any of us want the stupid thing in the first place?

I know I don't.

Ugh!
#15 (Edited 297d ago ) | Agree(4) | Disagree(1) | Report | Reply
rainslacker  +   297d ago
They know that most gamers don't really want it, that's why they're including it, so everyone that gets an Xbox will have it. If everyone has it, they can monetize it, which is their ultimate goal.

If Kinect was desirable to a majority of their fan base, it could sell on it's own. MS would release their console at $400 w/out a Kinect to better compete with Sony, and sell the Kinect separately for $150 to make an extra buck.

If Kinect was desirable to a majority of their fan base, there is nothing to say that it would improve the hardware for the X1 itself though, because there is no indication that MS would still be selling it at $500.
#15.1 (Edited 297d ago ) | Agree(3) | Disagree(0) | Report | Reply
tigertom53  +   297d ago
what Microsoft should of done was 4gb of GDDR5 Memory along with 4 Gigs of DDR3 and it would of been a better system
jay2  +   297d ago
That's impossible, bud. They could have done 4GB DDR3 RAM and 4GB GDDR5 which is version 5 of graphics double data rate. :) it handles graphics though it IS based on DDR3 SDRAM .
#16.1 (Edited 297d ago ) | Agree(0) | Disagree(1) | Report | Reply
tigertom53  +   297d ago
it would be same as a pc has 4GB ddr3 for the kinect, os and other apps and 4GB of GDDR 5 for games and video
rainslacker  +   297d ago
No. Unified memory is preferable in a console system. It allows devs to use the memory they see fit depending on the needs of the game and what they want to achieve. The two different types have their pros and cons, and it's hard to just say one is outright better than the other. There's just a lot more to it than that.
HaveAsandwich  +   297d ago
load up a pc game, and switch between res. that tells you all you need to know about 720p.
#17 (Edited 297d ago ) | Agree(7) | Disagree(0) | Report | Reply
jay2  +   297d ago
So true! Although nether console is really ready for launch, Sony are a lot more ready as the results show.
#18 (Edited 297d ago ) | Agree(1) | Disagree(2) | Report | Reply
TristanPR77  +   297d ago
Any website saying the difference between xbone and PS4 is minimal is lying to you. Look, the specs don't lie

One must also remember that the ESRAM is by no means the only limitation of the Xbox One compared to the Playstation 4, if we look at the raw GPU specs:

Xbox One GPU:
1.18TFLOPS (available for games) from 12 CU. (X1 has 1.32TFLOPS but 10 percent GPU reserved for system)
768 Shaders
48 Texture Units
16 ROPS
2 ACE with 8 queues each = 16 queues total

Playstation 4 GPU:
18.4TFLOPS from a total of 18 Compute Units +56%
1152 shaders 50%
72 Texture Units + 50%
32 ROPS + 100%
8 ACE with 8 queues each = 64 queues total +400%
Shadow Man  +   297d ago
18.4TFLOPS? You mean 1.84
bornsinner  +   297d ago
no i think he means 18.4tflops, sony fanboys eh LOL
ambientFLIER  +   296d ago
Do you people even understand what any of these numbers mean? The ones that you are so quick to regurgitate?
C-Thunder  +   297d ago
This "most people cant tell the difference" line is bull. I don't understand why these gaming sites are trying to propagate this. If there was no noticeable difference, then we wouldn't be selling 1080p tvs and we sure wouldn't be waisting time on 4k.

3 weeks, when people have these bad boys hooked up to their own tvs, we'll see if they notice a difference then.....hint* they will.
meatysausage  +   297d ago
of course its bs
im mainly a console gamer but i do have a gaming pc that i use sometimes. Just yesterday i decided to test out the resolution differences as i dont bother often changing settings.

720p looked so much worse than 1080p, night and day
bornsinner  +   297d ago
i think it has more to do with esram utilisation.... you can get more bandwidth to render next gen 1080p if they use it at its peak..
cyhm3112  +   297d ago
it is not kinect. It is greed and stupidity.
nightfallfilms  +   297d ago
As much as my kids like Kinect I cant help to think that it is the reason why the Xbox One got weaker hardware inside.
Prime157  +   297d ago
These are the articles I blame the most for misinformation.

For example, "Despite most gamers being unable to tell the difference between 720p Xbox One games upscaled to 1080p and native 1080p games on the PS4..." THIS INSULTS ME and I bet you; especially PC gamers. We CAN tell the difference, geek.com

In 1-2 years the ignorant crowd will be able to see the difference too!

We (especially those of us who have built our on PC) can tell what is causing "Jaggies" and squares, framerate issues and lag. We. Just. Can. We know what to add to our computer when those issues start occuring, we know what to prioritize to fix those issues fastest and CHEAPEST!

We ALSO KNOW which hardware is better in those fixes. Meaning; I'd rather build a ps4 than a XBone.

And then there is this paragraph:

*"The good news, at least as good as it can get under the circumstances, is that all of this is the result of the launch rush. Microsoft will optimize the processor consumption of the Kinect with a software update, as well as make sure their drivers are more polished, and game developers will have more time to focus on optimizing their games for this future experience."*

AS IF SONY WON'T OPTIMIZE THEIR'S? OR I won't optimize mine? Or if SteamOS doesn't come out?!

Seriously, it's the **well written** (not in quotes) articles that masquerade around as knowledge and journalism....
#25 (Edited 297d ago ) | Agree(2) | Disagree(0) | Report | Reply
bornsinner  +   297d ago
sorry what was forzas & ryse resolution? this article is stupid, and 720p isn't bad at all
Hicken  +   296d ago
Yeah, what IS Ryse's resolution? Pretty sure it's not 1080p

720p isn't BAD. It's just not all that GOOD. Not when the competition can do better.

With almost every comparable game- exclusive or multiplat- the performance is better on PS4. Drive Club's currently behind on fps to Forza, but is also pushing more effects than Forza. Anything else you can compare, from Call of Duty to TitanFall/Killzone, it's evident that SOMETHING is preventing the XB1 from doing what the PS4 does.

Kinect may not be DIRECTLY responsible, but it's certainly taking up resources that could otherwise be used by developers to bridge the gap. The system architecture and decision to go with three OS doesn't help, either.
static360  +   297d ago
isn't kinect usable with forza 5 and dead rysing and both at 1080? don't really see how it is the kinect's fault
awesomeisjayell  +   296d ago
X1 Day One! Ive owned every console ever made and my favorite of them all is PS2 and thats not the most powerful console. I also owned the xbox and gamecube which were way more powerful but still favored my PS2 over them both. A lot of you guys aren't even buying a day one console. i'm getting both but i favor X1 so thats the first one i'm getting i don't care about the power difference the xbox one is capable of 1080p 60fps and thats all that matters i.e NBA 2k14 1080p native 60fps,Forza 5 1080p native 60fps and Fifa 14 1080p 60fps.
assdan  +   296d ago
So you like the less powerful one automatically? That makes no sense. All those games in 1080p are relatively easy to run as well. X1 will be 900p and ps4 will be 1080p. That's my guess. If x1 didn't have kinect in every Package, they would have been able to make it stronger, but instead they are trying to push an accesory that no one cares about. On top of that, it hogs 10% of the system's power, which could be used for better framerates, details,etc.
Livecustoms  +   296d ago
kinect = The reason why i chose to move back to sony..
lokirevamped  +   296d ago
It amazes me how people claim to be gamers, yet they bash the other console. I wish all the best, I am a gamer, I had the Wii U on release and will be picking up both the PS4 and XBOXONE (I have 2 XboxOne and 1 PS4 paid off, one is for my son) on day one. I have DR3, COD, BF4, Forza, Ryse for the Xbox and KZ3, Need for Speed, and Knack for the PS4, those are paid off as well, I will also get the Steam OS console when released. I’m a gamer, I don’t have time for the complaining, I’m busy getting ready for some nextgen fun.
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