UGO writes: "At the Namco Bandai press event last week, we were given the opportunity to take a look at their two latest entries to their Tales of... series of games: Tales of Symphonia: Dawn of the New World and Tales of Vesperia. The original Tales of Symphonia sold record amounts for the Gamecube in 2004, marking the highest grossing Tales title for the company. With a few years gone, and a new piece of hardware to play with, Dawn of the New World ushers in a few new advancements for the series.
After seeing the latest Japanese trailer, one thing is clear: this game moves brilliantly. This entry on the Wii utilized motion capture to build all the cutscenes and the characters' animations. While this may be blasphemous to proclaim at this stage, I'd go so far as to say that the animations in Dawn of the New World trounce those found on the 360's Vesperia. Of course, this is all from just a few moments with each game, but it's pretty easy to see that Symphonia's characters benefit greatly due to the motion capture system-especially in a genre where story ends up holding the player after 30+ hours."