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Foul Play Interview With Creative Producer Jeff Tanton

GamingLives lifts the curtain on how Foul Play came about, and how playing second fiddle isn't always a bad thing.

"First, there’s a lot of little brothers and sisters on our team, so we’re always used to being given the second character and hammering the A, B and C buttons on our Genesis controllers while our older siblings would pull out the combos and get through the game."

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