30°
Submitted by gaminglives 550d ago | interview

Foul Play Interview With Creative Producer Jeff Tanton

GamingLives lifts the curtain on how Foul Play came about, and how playing second fiddle isn't always a bad thing.

"First, there’s a lot of little brothers and sisters on our team, so we’re always used to being given the second character and hammering the A, B and C buttons on our Genesis controllers while our older siblings would pull out the combos and get through the game." (Foul Play, Jeff Tanton, Mediatonic, PC, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Technobabylon Preview (GameWatcher)

1h ago - From GameWatcher: "Now that LucasArts has folded (which I say like they didn’t stop making good g... | PC
20°

Postmortem: Moon Studios' heartfelt Ori and the Blind Forest

1h ago - Gamasutra: Shipping Ori and the Blind Forest marked the end of a 4 year long journey for most of... | Industry
Ad

Help Myriad get through Steam Greenlight!

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play, where you build and then destroy the game space in glorious chain rea... | Promoted post
30°

Nintendo 3DS exploit makes handheld region-free

1h ago - Eurogamer: There's a new exploit to make your Nintendo 3DS region-free but - once again - you'll... | 3DS
30°

7 PC fixes for Wolfenstein: The Old Blood PC- Crashes, Performance issues, Lag, Missing EXE

1h ago - Wolfenstein Game series has been entertaining the gamers ever since it’s third instalment “Wolfen... | PC
40°

The Elite: Game Mechanics - Invisible Gamer

2h ago - Eugene takes a look at some of the most interesting game mechanics that have appeared in previous... | PS2