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Game Informer: Universe at War: Earth Assault Review

It's a shame this port was released in a worse technical state than many beta builds Game Informer have played, because the core design of Universe at War (minus the lame by-the-numbers scripted campaign) is quite good. As it is, the best thing they can hope for is that Sega releases a patch to make it possible for players to experience what the game has to offer without constant single-digit framerates.

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