But it’s not. Originally, I had planned to tell you the tale of how I created a Roegadyn named Arlyxir Somnambulist, and he was the happiest Conjurer in all of Eorzea after a few short weeks of play. I was going to tell you how I aimlessly wandered my way through the city of Gridania, with all of its strange travel crystals and awkward zone connections, and somehow managed to stumble my way out into the wilderness to do battle with some of the fiercest bees I’ve seen since the Greater Faydark days.
Sadly, it wasn’t meant to be.
Final Fantasy XIV fans can now properly benchmark their PCs and check out some of what's coming to their game this summer.
Richard writes: Final Fantasy XIV Online on Xbox is built for newcomers.
The Xbox profanity filter is currently ruining the readability of the FFXIV chat on Xbox Series X/S due to censored words.
Lol, damn... At this point, they were better off keeping FF XIV away from Xbox. It has been nothing but obstacle, after obstacle.
I'm not convinced this is the profanity filter. It doesn't make sense to censor words like class, harvest and dance. It seems to be a bug.
Yeah these new fangled filters are going a bit too far. I have a game that filters "wtf". It's a censor for a self-censoring phrase. But I think overall it's how it should be. If you don't want certain language being used in your game by your player base, then it's up to you to filter/ censor the language you don't want. I can respect that. What I can't respect is when you say things that are not really offensive then you get ostracized for it.
This is completely false, I tested this on my son's child account and mine, this is not Microsoft censoring they will censor swears but not the combination of letters I can prove this with a screenshot where I use all mentioned words in the article but do not know how to upload a picture.
Well SQUARE did die back when FF-13 came out...
If I was the reviewer... I would have told Greed-Enix to go shove it.
A realm reborn has different problems, like the end game that forces you to play the same dungeon 8 times per week. After weeks of playing CM (another dungeons) like thirty times...
Very, very linear and boring.
But it just came out, i know... I wanted to get into a mmo from the beginning, but I'm realizing it would've been better to wait a year or so.
As a player who used to be a hardcore WoW raider (through Burning Crusade), who has only had time to play XIV ARR for 5-6hrs a week now, I LOVE the game. The story and gameplay even when solo'ing is superior to a lot of modern single player RPGs I've tried over the past 4 years, and feels more like "Final Fantasy" than anything since FFIX. The music is incredible, graphics have their issues but has the best lighting and shadow system of any MMO out there. I love the story arcs, quest text, and the true sense that YOU are the emerging hero of the main story, not just xXPlayerZcoolXx of raiding party Y in guild X on server Z.
It's an interesting comparison to Guild Wars 2 in terms of pros vs. cons, but I feel both serve the casual MMO player (in terms of time allotment) extremely well.
I play MMO's for the immersion and feeling like I belong in the world, and thrive in it. I get that in XIV, I never got that in WoW (and damn does it look ugly besides). Hopefully XIV will start catching up in endgame content with the Crystal Tower 24-player raid (which really should've been in there at launch), and the PvP arenas they're adding before year's end.