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Will The Xbox One Or PS4 Have More Native 1080p 60fps Games?

It looks like things have taken a pretty dour turn for Microsoft and the Xbox One, about as dour as an omelet made with moldy cheese. On the PlayStation side of things the PS4 has been dipped in countless amounts of praise and has been confirmed to run several games in the coveted native 1080p, 60fps bracket.

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Gozer979d ago

Sacrifices have to be made to reach 1080p. Just because a game is 1080p doesn't necessarily mean a game has good graphics. The 2 best looking titles for the X1 and ps4 are sub 1080p. Ryse which is 900p and The Order which is 800p, both look better than anything else for their respective systems., 1080p or not.

KUV1977979d ago

Well, the Order is 800p because they use letterboxing for a more cinematic effect. I believe that this was a choice that was made well before hitting any technical barriers. I agree however that Ryse with 900p upscaled looks great and I for one am fine with games that put more weight into artwork and effects than into checking the 1080p/60 box for advertizment-purposes. Most people would never have known about Ryse being below 1080p without the internet.

awesomeperson979d ago

Yep, even the concept art for The Order had the black bars on them. It was designed to be that way from the start, but it did have the benefit of freeing up power to do other things with.

majiebeast979d ago

The order 1886 is 1920X800 which is not 800P.

UltimateMaster979d ago (Edited 979d ago )

So far, the Wii U is first followed by the PS4.
Xbox One has 1 1080p game so far, FM5.

@Majiebeast

Exactly, they are going to a widescreen feel I'm guessing.
Instead of 1920X1080p they are going 1920X800.
Like some widescreen movie has.

ABizzel1979d ago (Edited 979d ago )

@Gozer & KUV1977

It doesn't work like that, you can't just take the second number of a resolution and claim 720p, 800p, 900p, or 1080p. The resolution is based on the the combined horizontal lines * vertical = ???p.

In this case The Order has a higher resolution than Ryse.

Native 1080p
1920 x 1080 = 2,073,600 pixels (aka 1080p or 2.1 Megapixels)

Ryse
1600 x 900 = 1,440,000 pixels (aka 900p or 1.44 Megapixels)

The Order
1920 x 800 = 1,536,000 pixels (aka ???p, or 1.54 Megapixels)

The Order isn't 800p it's basically 910p or as described cinematic 1080p.

NewMonday979d ago

@Gozer

Depends on the power of the console

For example the PS4 can run CoD at 1080p, but the XB1 can only handle it at 720p

4Sh0w979d ago (Edited 979d ago )

Some want to wave the 1080p as if its all that matters, if so buy a wii u, it has plenty more 1080p games than both, still its visually behind, so its not the res its what you do overall.

ps4 has only two next gen launch games 1 is on an shooter running on a old engine that is 30fps sp and 60fps on mp "most of the time" as claimed by the devs themselves. The other game is a platformer which in both visuals and the gameplay vids we've seen so far dont even come close to last gen Ratchet n Clank games. So for me I'll take 900p Ryse with, new tech performance capture, 85k poly vs KZ SF highest LOD 40k poly count(it drops significant for charachters beyond 2ft from screen) at 1080p. I'll take KI at 720p which admittedly isnt a masterpiece of next gen tech but does show off great fighting mechanics, great particle effects, great combo system with revamped characters vs Knack which honestly a very unimpressive platformer. Then theres DR3 open world no loading, no streaming, tons of zombies on screen vs ps4 nothing. Then theres Forza5 1080p 60fps best racing graphics and sim gameplay running new tech, AI cloud intergration.

kingPoS979d ago (Edited 979d ago )

@majiebeast

How is it not progressive? I thought we were past interlaced video. Should it say 800i instead?

Angels3785979d ago (Edited 979d ago )

@Newmonday

While I am not trying to downplay what you just said or anything like that. Don't you think at the very least that should be confirmed by an actual employee? I wrote a blog about this very subject here on N4G check it out because you could end up sounding foolish as that is a RUMOR not a FACT at this moment.

In this blog I was trying to be as balanced and logical as possible in my speculation relating to the recent news.

Blog: http://n4g.com/user/blogpos...

WrAiTh Sp3cTr3979d ago

"The Order isn't 800p it's basically 910p or as described cinematic 1080p."

Only sony fanatics would spin info like this into something it's not. Cinematic 1080p? F&%* outta here. It's not 1080p in any shape form or fashion.

+ Show (6) more repliesLast reply 979d ago
mdluffy979d ago

Nonsense, killzone looks better than anything at launch. and it is 1080p!

Mohlest979d ago SpamShow
BX81979d ago

Bf4 looks better than kz to me. Can't wait to play them both. I paid off bf4 for Xbox one, I'm skipping bf4 this gen. I think it'll be well worth the wait.

SlyFoxC979d ago

just want to throw this out there. Ryze is built on a 360 engine....so if your logic is valid then it is okay for Ryse to be 900p because it is running a current gen engine.

Ryse was suppose to release on the 360 never dide.

a08andan979d ago

@Maijebeast: 1920x800 IS 800p. When saying something is "XXXp" its the lowest "number" in the resolution that desides what it is. In this case 800p.

ABeastNamedTariq979d ago

That isn't how it works. It's not that simple.

If I have a resolution such as 2,345 x 1,080 (made the first part up), that ISN'T 1080p. It's not always the lower number.

majiebeast979d ago (Edited 979d ago )

I thinks its 1020P or something around that. Same as Blurays.

ABizzel1979d ago

@a08andan

You're dead wrong, and spreading misinformation. Resolution is determined by the numbers multiplied by one another, not the number at the end.

mav805979d ago

You're wrong. Cinematic 1080P still has something like 40% MORE pixels horizontally than an 800P image would.

Also, those 800 pixels vertically are more dense than an 800P image would have them, so the image quality and clarity is far higher than what an 800P image would ever be.

kingPoS979d ago

@mav805

So your saying on the virtue of it not being progressive, it has more resolution.

Last I checked 1080i was less than 1080p, but at 800 that may play out differently. Who knows? No one's ever played around with that exact resolution before, so you might be right.

Hicken979d ago

Yes, it's 800p, but there's a critical difference. The image is still 1080p, but there are black bars at the top and bottom that are actually intentionally displayed there that make the resolution 800p.

That's not at all the same as being shown in ACTUAL 800p.

Mr_cheese979d ago

we need a new bubble down option for "wrong information" or something along them lines.

a08andan979d ago

I didn't mean that is how you count pixels to determine resolution. What I meant was that if you say X is 800p, although its resolution is 1920x800, its because the height OR base is 800. English isn't my native language and this is the internet. So its easy to be misunderstood :P

Rayansaki979d ago (Edited 979d ago )

wrong. 800p is 1422x800.

The order is cinematic 1080p. A lot of "FULL HD" movies have the same type of resolution. Full 1920 horizontal but shorter vertical resolution for a more panoramic experience.

For example, the first edition Bluray version of The Dark Knight (2008) had the exact resolution of 1920x800, the same as this game. Later versions, titled IMAX Edition were full 1080p.

Cuzzo63979d ago

@a80andan
Uh oh... a not so knowledgable tech has been mislead

callahan09979d ago (Edited 979d ago )

The terms 1080p, 900p, 720p, etc. only apply when the aspect ratio is 16:9. So 1920x1080 is 1080p because it has a vertical resolution of 1080 pixels while having an aspect ratio of 16:9. Similarly, 900p means 900 pixels vertical resolution with a 16:9 aspect ratio, which therefore means it must have a 1600 pixel horizontal resolution (16:9 = 1.778 multiplier on the vertical resolution, so 900x1.778 = 1600). If the aspect ratio isn't 16:9, then technically it isn't ANY kind of ???p.

That said, something with a higher aspect ratio than 16:9 could be said to be an equivalent of (whatever the horizontal resolution is divided by 1.778)p with a portion of the vertical resolution not rendered. AKA, something like ABeastNamedTariq's example of 2345x1080 would actually be approximately 1320p, with 120 pixels not rendered on the top and bottom (creating a letterbox), because 1320 would be the full vertical resolution at 16:9 aspect ratio, so subtracting 1080 (the actual vertical resolution being rendered) from 1320 gives you 240 pixels combined on top & bottom of the screen that aren't being rendered, divided by 2 means 120 pixels of the top and bottom of the frame being the letterbox portion of the image.

Therefore 1920x800 is actually the same resolution of 1080p, with 140 pixels each on the top & bottom of the frame being reserved for letterboxing.

Actual 800p would be 800 pixels vertical resolution in a 16:9 aspect ratio, which means you would multiply 800x1.778 to get the proper horizontal resolution, which would mean 800p = 1422x800.

Obviously 1920x800 is not the same thing as 1422x800. It is actually 35% higher of a resolution (1.536 megapixel vs 1.1376 megapixel). 1920x800 is NOT 800p, and The Order: 1886 is NOT an 800p game. It is a letterboxed 1080p game.

Rayansaki978d ago

uh, then I guess Gran Turismo 5 was 1080p, since the resolution was 1280x1080

+ Show (10) more repliesLast reply 978d ago
ABeastNamedTariq979d ago

The Order isn't 800p. I was corrected about that a while ago. If it was 800p, it would be a different resolution.

Think of it as a 'cinematic' 1080p. Nothing is stretched to fit the 1080p resolution; everything is 1080p except the two black bars at the top and bottom of the screen.

Someone can explain it better than I can.

mistertwoturbo979d ago

It's letterboxed, basically just like movies played in 2:40:1 ratio.

McScroggz979d ago

I almost think they should create a new term for density of pixels. That way it would be easy to talk about visual fidelity. The Order is native 1080p, but with black bars on the top and bottom making it appear as a different screen ratio. The amount of pixels per inch is the same though.

Of course, I'm fine with cinematic 1080p as it makes sense to me. It's weird that some people know enough information to know the screen size yet they think it's of a lower resolution than Ryse. Weird.

4Sh0w979d ago (Edited 979d ago )

lol, either way you slice it its rendering less pixels, they simply blackout a good portion of the screen to up the resolution as call it what you want but its a "trick" to save processing power for other performance so why does the order get away with making your screen size smaller at this "pseudo cinematic 1080p" and thats fine but you same guys swear a game at full screen size rendered at 900p is unbearable. Ironic too sense it looks better than any ps4 games. I guess all games should cut off a significant portion of the screen to acheive 1080p, also how is that game even revelant since any non-launch game compared to a launch game thats under type time constraints and barely time with the console is a fair comparison. ps4 LAUNCH games boil down to a better looking shooter than the previous one, a unimpressive platformer even by last gen standards, and some indie games. Micros launch lineup easily outclasses what ps4 is doing.

ABeastNamedTariq979d ago

@Show

I didn't say anything about Ryse. Don't put words in my mouth. I'm just pointing out that it isn't 800p.

And that last part is your opinion. So.. Have fun? Lol.

+ Show (1) more replyLast reply 979d ago
stuna1979d ago

It's pretty obvious that sacrifices will be made, but it seems at this point more sacrifices will be made on the Xbox1 side then on the PS4 side of the coin! I think the CEO of Crytek did a good job of pointing that out with his interview with Digital Foundry. I don't know if that information was intentially given out or, was a slip up, either way it's quite telling of what to expect of the Xbox1 concerning games going forward.

Nekroo91979d ago

1920x800 isnt 800p it actually as more pixels than ryse 900p.

the only reason that they use 1920x800 is to had black bars on top and bottom of the screen to create a cinematic effect like the movie industry

heliumhead2030979d ago

You good sir are a winner today. You are uber correct AND the first comment? Awse

Developer Talent>Frame rate>Resolution on consoles
/kill debate

assdan979d ago

Wait, is the order really 1920x800? I thought that was a typo because I've never seen that res before. We also can't say if it's the best looking game yet considering we've only seen prerendered footage.

KUV1977979d ago (Edited 979d ago )

Actually, I agree about 800-lines The Order having more pixel than 900p Ryse - obviously. I have used the 800p in mistake when answering. However, the 800p only tells us it has 800 lines and they are progressive, which is still correct. 480p which is a standard comes in widths of 640 to 854 pixels and they are still all called 480p, because the horizontal resolution is not expressed via some formula in this way of referring to resolution - just as with 240p and 360p.
http://en.wikipedia.org/wik...

800p without being a standard says nothing whatsoever about the horizontal resolution which in this case remains 1920. The reason we all know that 1080p has 1920 columns is that it is a standard, defined in 16:9. Thus saying 800p gives the expression it should be in a lower horizontal resolution too, which is obviously not true for The Order. So I agree one should not use 800p in this context because it creates confusion but I would maintain it to be correct in the meaning 800 lines progressive.

So at best it is confusing but not wrong. The weirdest logic is the suggested 920p to reflect the actual pixel-count. That makes no sense whatsoever.

On another note: has Ryse's horizontal resolution even been announced? Maybe it is also rendered at 1920x900 pixel and is then upscaled, just like Gran Turismo was rendered in 1240x1080 and the upscaled to 1920x1080. All the news I remember only say 900p but many news sites have also claimed The Order in 800p, only that we knew then about the 2.40:1 ratio.

Anyway the meaning of my statement at the top was meant to say: Both titles look great, even though they are not rendered at 1080p for different reasons.

@assdan: the developers told us that in-game would look just like that. They also have released a couple of gameplay-screens for Edge (or was it GameInformer?) that really looked just like the reveal-trailer. I expect real gameplay at the VGAs.

Caffo01979d ago (Edited 979d ago )

@Gozer
the order is not the best looking game on PS4, it's Infamous and it's 1080p.

Magicite979d ago

Order is 1080p, get your facts right.

Juvam978d ago

the best comment ever made.

+ Show (10) more repliesLast reply 978d ago
ape007979d ago (Edited 979d ago )

u simply can't have heavy duty nextgen games on nextgen engines running at both 60FPS and 1080p unless consoles cost 800$-900$

of course few games will do them like Forza 5 and deep down

Godmars290979d ago

In a year or two devs will understand both systems to do 60fps.

PersonMan979d ago

The PS3 can do 60fps.

60fps isn't a big deal, but if you want more advanced graphics/lighting/physics, you're going to need to cut the framerate down.

DragonKnight979d ago

Why is this such a huge deal to so many people? Geez, it's not important.

melemelnyc979d ago

It's not important cause maybe your tv is only 720p. Just saying

DragonKnight979d ago

My tv is 1080p and I still don't care. Any other reason you want to come up with?

melemelnyc979d ago (Edited 979d ago )

Lol relax seem like i touch a nerve

DragonKnight979d ago

How do you figure? What part of my comment even appears to be angry?

Welcome2Die979d ago

The PS3 has more 1080p games than the 360 does today.
The Xbone can barely manage a 1080p game on its new hardware so what does that say?
I know for a fact that PS4 will have the best looking games next gen and hopefully it leads the next gen in sales that way we dont have to compromise to the Xbone.

givemeshelter979d ago (Edited 979d ago )

You cannot have both on these consoles. I have said this numerous times and got blasted for it on N4G.
Games that will be graphics and physics heavy will not be running at native [email protected] FPS. These consoles simply do not have the hardware inside to achieve this. In order for that resolution and frame rate, sacrifices to the games visuals and physics will have to be made.

stuna1979d ago

You can have both, and do have both! More so on the PS4 than Xbox1, but that' s liable to change for both consoles as the generation progresses for the better. COD ghost, BF4 are titles pretty much confirmed to accomplish this already. Killzone SF multiplayer is 1080p, 60 FPS, the developers of Drive Club have already confirmed 1080p, at 30 FPS, but have went on record to say they are shooting for 60 FPS, which I'm pretty confident they will hit, with the delay of the game.