Submitted by FrostieDee 642d ago | podcast

How Difficult do you Like Your Games? - InRetroSpect Podcast

In the latest edition of Through the Reticle, Sam looks at the affect that difficulty has on the games we play. What is usually an easy choice for some has, for Sam, become a challenging and awkward process whenever he begins a new game. For one does not simply always pick ‘Normal’. ‘Easy’ and ‘Hard’ must never be ignored. (Bit.Trip Runner, Culture, Dark Souls, Demon's Souls, Mega Man, PS2, PS3, The Last Of Us, Xbox 360)

Gozer  +   642d ago
FPS, I play on Normal then play on Hard my second play through to get the achievements.

I played through Dark Souls, and it had its hard moments but was never unbearable I would say. I enjoyed Dark Souls difficulty.
PoSTedUP  +   642d ago
depends on the game and my mood. i play a lot of pinball.

sports games depends on the sport, tennis i set to hard, hockey i set to hard, baseball and basekball i set to normal.

racing i normally set to hard but some games require a gradual increase.

story games depends on how i want to play it (hard: to keep it longer, or normal: to take it easy and chill out a lil)

persona games and jrpg's i set to normal because they are long as hell and i like the story.

RPGs i set to normal.

FPS i normally set to hard, even games like operation flashpoint.
3-4-5  +   641d ago
If a game is too hard it becomes frustrating and I usually stop playing and move onto something else.

There is also a big difference when comparing real difficulty designed into the game and just cheap gimmick stuff.
RedDeadLB  +   642d ago
Good games on hard and then again if there's an unlockable difficulty. Rest of the games on normal. Never easy.
majiebeast  +   642d ago
Not Demons Souls black tendency swamp hard. Whoever designed that level was a sadistic bastard, 1 hitting giant trolls that have insane reach, with no way of running because of the damn swamp.

Colonel Radec had me pulling out my hair on hard and elite in Killzone 2. Joink backstab! He gives rogues a run for their money.
#3 (Edited 642d ago ) | Agree(4) | Disagree(0) | Report | Reply
HighResHero  +   642d ago
I remember that level and the frustration, but I would rather have that challenge.

I also remember conquering the club-wielding black phantoms(lol giant trolls yeah) just to fall off that bridge/platform and then deal with another black phantom, in the muck, where you couldn't dodge, and I think affected your status.

Can't wait for a proper sequel that retains the essence of Boletaria.

I also love the Japanese twist on the old European lore.
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Pintheshadows  +   642d ago
I actually found that on elite the hardest part of Killzone 2 was the part on the train when there is a tank and you are being constantly swarmed by Helghast. That drove me absolutely insane.
_QQ_  +   642d ago
The best difficulty is vs other players in high skillcap games.
Are_The_MaDNess  +   642d ago
higher skillcap in games? LMAO dont make me laugh..... and that comes from a Dota 2 player and CSS Player.

i would replace my hole dota team with elite bots instead of what im getting now.
Allsystemgamer  +   642d ago
Someone's arrogant.
_QQ_  +   642d ago
Diamond StarCraft2 player so i know what i'm talking about,i also play DOTA2 and it is High skill cap when you go 5 or 4 man because you que up vs 5 man.When you que Solo then i understand why its a pub stomp.At the very least its more challenge than almost all SP games offer.
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boribori831  +   642d ago
I play games on hardest when available .I have a rule" if your not cursing it out and saying how much you hate it, then its not good at all"
pr0t0typeknuckles  +   642d ago
that my friend is a good rule,infact some of my favorite games, i cursed at the screen and said i hate the company,the system,and the game itself,lol
Kyosuke_Sanada  +   642d ago
About 60 dollars worth but seriously I still think Ninja Gaiden for the Xbox and Killzone 2 for the Playstation 3 are the pinnacle for A.I that felt on equal footing with the player instead of cheap.
#6 (Edited 642d ago ) | Agree(4) | Disagree(0) | Report | Reply
TekoIie  +   642d ago
I usually like it when games have at least 4 difficulty levels.

For example with GeoW it goes: Casual, Normal, Hardcore and Insane.

when 4 options are given I go for the second highest. Just hard enough for me to die and get into situations that I struggle to get past not get too frustrated.
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Dante81  +   642d ago
Ninja Gaiden Black-level difficulty
fsfsxii  +   642d ago
No game ever made me change T-shirts. Ever, except for NG.
Don't even get me started on the NES games.
ifritAlkhemyst  +   642d ago
Always play on Hard. Extends the lifetime of the first playthrough. Provides a consistent challenge to the player. Overall more enjoyable experience.

Otherwise it's like playing a Quantic Dream game.
DestinyHeroDoomlord  +   642d ago
Ghost's and Goblins....
Daves  +   642d ago
My god, that on the Amiga... the Tim Follin music kept me playing - although I only got to hear it all many years later... on YouTube!
andron666  +   642d ago
I like my games challenging but fair. If there is no challenge, there is no incentive to get better either and I loose interest pretty fast.

And as others say if a game is good then several difficulties are necessary. I usually play through on normal or hard first, and then the hardest later when I really want a challenge...
TopDudeMan  +   642d ago
I like my games to be somewhere harder than your bog standard multi-difficulty single player game (uncharted, mass effect, elder scrolls etc) and somewhere easier than "I wanna be the guy".

I think demon's souls and dark souls get it just right in so many ways.
goldwyncq  +   642d ago
Normal first then the hardest difficulty the second time through.
AceBlazer13  +   642d ago
not too easy i get bored but not too difficult that i quit. no cheap difficulty either like shao khan.
DestinyHeroDoomlord  +   642d ago
Shao Kahn on hard is a nightmare
AHall88  +   642d ago
I like to play my games how I watch my movies, relaxed, so I usually play on normal or easy.
thehitman  +   642d ago
I play my games always on the hardest mode available for the best and most satisfying play through from the beginning.
Are_The_MaDNess  +   642d ago
looking forward to when i complete the new game + in batman arkham origin and get the extreme gamemode without saves! :D
hazelamy  +   642d ago
no saves?
so you have to play it all in one sitting?
Arcanine  +   642d ago
Demon souls, ninja gaiden sigma 2 hardest difficulty I love...
hazelamy  +   642d ago
i play for fun, so usually normal, and if i find that too much of a challenge, i drop to easy.

i'm under no illusions about my skill level.
snarls200  +   642d ago
i am the same
feraldrgn  +   642d ago
If it's something like Demon's/Dark Souls then it has to be difficult from the get go.

For all other games, I don't mind as long as there is a decent "Hard" mode as a selectable difficulty.

Open world games vary from Easy to Hard, depends on if I want to enjoy the exploration more or if the game has a shoddy auto-save/save feature.

Difficulty modes like Darksiders 2's Nightmare mode, where it deletes your data when you die, is a definite no no for me though.
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BABY-JEDI  +   642d ago
I was going to type 'real gamers play on hard' but I read a bunch of good points. I like games that challenge to the point of making my blood boil. Demon Souls, KZ2 end level, ghost & Goblins even TLOU @ certain point. But I can appreciate gamers who chill. Wish I could be like that!
Oh & I forgot Ni Nu Kuni that took forever. I love the game, but the grinding killed me.
#21 (Edited 642d ago ) | Agree(0) | Disagree(0) | Report | Reply
TheDivine  +   642d ago
Depends. I think balance is more important, I don't want to be frustrated. I love hard games like Etrian Odyssey, Demons Souls, Ninja Gaiden, SMT, and Fire Emblem. I love breezy games like Rune Factory that are easy and fun. None of those are frustrating. Some games make you rage because its annoying, not skill wise but just impossible odds, cheap tactics, or obtuse design. Persona 4 had the awesome retro dungeon that drove me crazy. I made it through only to find out I need a key from one of the ten or so floors. I backtrack and find a boss, kill him, travel back to the door only to realize the key is from a chest behind the boss, not from defeating the boss. I then backtrack again and get the key, return, and enter only to find out I'm about ten levels too low to win the fight. That is bad design and frustrating. Bad camera angles are frustarating. Having long dungeons without saves are frustrating. Dying on a boss when you have a one hour trek to get back to him is frustrating.

Most things have been ironed out with retry options, difficulty settings, save anywhere, and no random battle (which I hate). In a game like Dark Souls its hard but entirely skill based. You can still save anywhere. In Demons Souls there were levels but you learned them and were rewarded each time you replayed. This was hard but fair. That's the biggest thing, fair vs frustrating.
CanadianTurtle  +   641d ago
Whenever I play Halo, I set it on Heroic since that's the way Halo was always meant to be played.

It always depends on a game's controls. If they're hard to get used to, I'll probably play through it on normal first just to get used to the movements and button layout. This is what I did with Bioshock Infinite. I started on normal, and once I got really good with the controls, I set it on Hard.

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