The Vita Lounge - I grew up in the platforming era. Once the 2D generation had ended and the 3D generation began games started to get grittier and more realistic. By the time we hit Playstation 3 territory even platform pros such as Naughty Dog got serious. Outside of Ratchet & Clank the gaming scene is by and large in a generation of action, shooting (I know Ratchet & Clank have lots of action and shooting but their roots lie in platforming) and racing games. When Paul (thanks mate!) gave me a preview copy of Tearaway to have a go at, I was almost uncontrollable with excitement. Developed by Media Molecule who, despite only being formed in 2006 have already won “Game of the Year” awards with the LittleBigPlanet franchise, Tearaway is a clear attempt to bring the joy of platforming back to the forefront of our mind; the light hearted, simpler times where the aim was to get from A to B while collecting C, D and E and discovering F, G and H on the way.