Year Walk, an iOS horror adventure by Sweden’s Simogo, is a game focused on exploring this particular fear. According to the developer, the ancient tradition of årsgång or “year walk” that acts as the game’s background was practiced by some Swedes until roughly 200 years ago. The year walk was intended to provide glimpses of the future through a strange kind of self deprivation. The walker would spend an entire day in a dark room, usually on special holidays like New Year’s Eve or Christmas Eve, before beginning a journey to their regular church at the stroke of midnight. On the way they could not speak to others, eat, drink, laugh, or act anything other than completely serious.