TSA writes: "Half of the fun in Surgeon Simulator 2013 is trying to grapple with the oddly intuitive, but simultaneously abstracted control scheme. Taking a keyboard and mouse, and turning these simple input tools into a method of controlling a hand in three dimensions, but with nothing more than visual inputs, is no mean feat. For good idea of how it feels, try sitting on your arm until it goes numb, and then perform a heart transplant.
Translating this gameplay to a different interface is naturally going to require a whole reworking of the controls. This is something that Bossa have been working on for their port to iPad, trying to figure out how to keep a hold of that same wacky style of gameplay, but in a logical fashion for a tablet sized touchscreen."