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Jeff’s Musings: Sonic Retrospective – 3D Gameplay

oprainfall writes:

"The history of 3D gameplay in the Sonic the Hedgehog franchise has been rather trying. Up until the last three games (Yes, I said three; I’ll make my point later), there has been a slew of buggy games that brought our hero to 3D. It has resulted in terms like “Sonic Cycle”—where we get hyped at the reveal, watch it drop as the game gets close, and riot when we finally play the game.

Here’s an interesting stat: for every solid 3D game that Mario starred in, there have been two buggy 3D Sonic games to counter. Not necessarily bad or unlikable, but buggy and difficult to control."

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