120°
Submitted by unknownbystander 421d ago | news

Super Mario 3D World is Less Than 2GB in File Size

Super Mario 3D World officially weighs in at 1702MB. I wonder how much optimization was put in this game. What sorcery?!?! (Super Mario 3D World, Wii U)

TripC50  +   421d ago
Wind Waker HD was close to that amount as well, I think. Needless to say, Nintendo knows how to pack in a game.
aduq1214   421d ago | Spam
grailly  +   420d ago
I think it has a lot to do with simple texture maps and no voice-acting, those tend to eat up a lot of space.

still 2gb is ridiculously small, luckily size has nothing to do with quality and prettiness
deafdani  +   420d ago
Nope, Wind Waker HD is barely around 700 MB. I know because I downloaded it.
for we are many  +   421d ago
Nintendo's wizardry is truly fascinating, they are the kings of cost-effectiveness.
#2 (Edited 421d ago ) | Agree(17) | Disagree(0) | Report | Reply
bullymangLer  +   421d ago
the Witchcraft continues .
Kydawg  +   421d ago
That's why they haven't caught up graphical wise. They're perfecting memory optimization! It all makes sense now...
PS4isKing_82  +   421d ago
God i can't wait for this game. Loving my wiiu so much right now.
Nevers0ft  +   420d ago
+1 simply because it's refreshing to see somebody with a nick like yours that can still appreciate another console. You're right about the Wii U as well, despite Nintendo's somewhat shoddy marketing the console is shaping up quite well nowadays.
Venox2008  +   420d ago
here in UK I hear so many commercials on radio about nintendo 2DS ,but hell, I arent't they marketing Wii U so much, same goes with Wonderful 101.. I hope those two I mentioned will go well in a time being..

on topic: Mario galaxy games were not big in size too, but that didn't stop being them awesome games, this new Mario game gonna be amazing :)
#5.1.1 (Edited 420d ago ) | Agree(1) | Disagree(0) | Report
Mohlest   421d ago | Spam
mcstorm  +   421d ago
I think this just shows what can be done with game sizes and also this game has great graphics too. Hurry up and put it in the stores bit N I want this game but until then I still have Pikmin 3, Windwaker, Splinter Cell and Sonic Lost Worlds to get through.
DarkBlood  +   421d ago
they tackle every bit of data in the game to have so much for what seems so little according to amount of gb this game has. i mean look at the metriod prime games on gamecube with just one disc
The_Villager  +   420d ago
Yep and then they were able to compress the trilogy onto one Wii disc.
#8.1 (Edited 420d ago ) | Agree(1) | Disagree(1) | Report | Reply
Venox2008  +   420d ago
the disc was dual layer :))
Kennytaur  +   421d ago
Nintendo are the undisputed kings of compression. Now imagine when they make a game that actually uses the full 25GB on their discs. :-0
Gemmol  +   420d ago
it would be the longest game of all time if they ever use full 25 gig.....imagine they use a dual layer and use the full dual layer we would be playing one game for one whole generation because thats how long it would take to finish
wiiuniverse  +   420d ago
Funny how theyve gone from seeing how much they can cram on a 8GB Wii disc to how little they can put on a 25GB wii u disc xD
Neonridr  +   420d ago
lol, too funny.

I am surprised that they can pack it so small, but I am guessing that a lot of the art textures, while still pretty, are cartoonish in nature. Resulting in much smaller file sizes I would imagine due to their "simplicity" when compared with photo-realistic textures and such.
thejigisup  +   420d ago
Yeah, there's a ton of reasons ninty games pale in size compared to its competitors. I would like to see a game like killzone or forza ported to the wii u so we could see just how powerful that "wizardry" is.
Nevers0ft  +   420d ago
It also has the added advantage of making loading much quicker. I doubt there will be much thumb-twiddling between levels :)
ChickeyCantor  +   420d ago
I assume they work more with shaders than textures for most of their enemies ( they are usually just a color with a neat shader). I haven't really seen much normal maps though. Lack of voice acting...it's not that surprising.
RAFFwaff  +   420d ago
i think its pretty obvious that thus game started out as a sequel to mario 3d land and was initially intended for the 3ds. But with sales plummeting on wii u and the 3ds with masses of great titles already, nintendo decided to add 4-player abiity, scale it to hd and use it as a flagship game for wii u, knowing that this will tide us over until a fully realised mario galaxy (3?) could be made.
Misaka_x_Touma  +   420d ago
this a brand new game not a port
RAFFwaff  +   420d ago
i know its not a port. but it was obviously going to be a 3ds game then they changed their minds during the project. deal with it.
Misaka_x_Touma  +   420d ago
no. Before Wii U launch Nintendo stated that they have a 3D Mario in development for Wii U.
ChickeyCantor  +   420d ago
Misaka,

That does not exclude his theory. He is simply stating that they could have shifted the project to Wii U instead. To give the Wii U more value.

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