Paul talks about games that don’t have a traditional happy ending.
I believe video games that have happy endings never have a lasting effect. When you've watched a film with a sad ending you will remember it more as it leaves a more emotional impact. I believe in video games developers need to try more to get an ending where it's just not: AMERICA WINS, WELL DONE COMRADE (insert rock music) A good example of a modern video game with a happy ending that has a emotional impact is Halo 4 (stay with me lol). Throughout the entire game 343 touched upon the character of Master Chief struggling to come to terms with reaching out beyond being a soldier, when the John had to say goodbye to Cortana he asked her for objectives like the player needs, "How do we get out of here?". But since she was leaving he finally cracks, breaks away from the players OBJECTIVES resulting in him finally reaching out to his friendbefore she leaves. He finally falls into humanity stating "She said that to me once about being a machine.". The player won but at what cost? You won, humanity is safe yet the main character is more occupied with the lost his friend. A subtle happy-unhappy ending. You won, but the protagonist didn't. The list for games that touch upon emotion impacting endings is certainly now longer in films as film makers are clearly to scared to have a sad ending. Luckily for us gamers we've seen the GAMER OVER screen one to many times; we have been raised by a genre that can shatter the conventions of the film industry without losing us, the fanbase.
He didnt have a happy ending either... Or did he? Do Christians believe it was a happy ending for Jesus?
Just an expression. Halo used to be like a saturday morning cartoon. I haven't played Halo 4 yet, so may it is as dramatic as previous Halo ads led to believe. I'll give him the benefit of the doubt
Some not-happy endings I thought of: Shadow of the Colossus Metal Gear Solid 3 Silent Hill 2 Red Dead Redemption Link's Awakening Heavy Rain The Walking Dead Nier Honorable Mentions: Space Invaders Limbo The Oregon Trail... lol
An ending should never be forced to be happy, sad, or whatever. It should be consistent and cohesive with the rest of the writing. The Last Of Us is a really good example of how an ending should be executed.
What I liked about TLoU's ending is how mixed it was. For Joel the story ends on a good note. But was it the same for Ellie? Probably bitter sweet on her end. Leaves you thinking.
If an ending has you thinking, then you know it's done right.
No look at MGS3 one of the best endings ever and many more like SotC.
Depends how much they're charging.
I want more endings like spec ops the line I want to feel like a b%&stard upon completing the game, just trying to do what I felt was right but messing everything up in the process
happy endings are boring, unless its at a "massage parlor"
It depends on the game. A game like Uncharted suits a happy ending a game like MGS suits a not so happy ending. So no we don't always should get a happy ending.
Any ending will suit me, happy or sad. I end up feeling crap when I finish a game anyway, since it's the end of a journey.
it seems to be trending or something to me that games that focus on having a strong narrative, are often having sad endings over good
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