PCG:As I approached the end of my first run through Eldritch I was more or less unstoppable. I’d bought stealth boots from the desert realm of Nyarlathotep, allowing me to sprint silently from cover to jam my dagger into the face of whatever adorable cosmic horror awaited me in the next chamber. I held a talisman that enabled my revolver to blow away the game’s randomly-generated environments brick by brick. When my progress was blocked by a locked door I’d blast a hole in the wall instead, and where I couldn’t find a safe route down to the next level of Lovecraftian dungeon, I’d make one.
The new first person shooter genre uses roguelike role-playing-game elements such as permadeath and randomly generated levels to fry your brain.
Looks pretty cool. I always wanted more games with roguelike features. Now I want to see a major developer take on the roguelike genre and do one on a AAA budget. One can only hope.
Here's some good Roguelikes...
Duengon Crawl Stone Soup (Hard, but lots of races/class's to choose from so very hard though.)
T.O.M.E. (I just downloaded this yesterday, but it's looking to be pretty cool the little bit I played. I might even like it more than duengon crawl)
UNREAL WORLD (Oh man this is very very addicting. I'm liking this more than both of the above two. The controls aren't that hard to get use to, but they do take some time, and reading. however the game is very rewarding, and awesome.)
For those who like to jam to video game soundtracks, Game Music Bundle 7 is serving up seventeen albums for your listening pleasure.
Eldritch's David Pittman opens up to Front Towards Gamer on the thought process behind his newest game of Die Augen der Welt, a political thriller laced with stealth.