XCOM: Enemy Unknown was one of 2012′s gaming triumphs; an obsessively playable sci-fi epic that injected new life into the turn-based tactics genre.
As the commander of the counter-extraterrestrial agency XCOM, you faced impossible choices on both a macro and micro level. Send aid to China and risk upsetting Africa? Send a trooper into harm’s way to save a high-level comrade, or eat the loss and regroup from a stronger defensive position? XCOM is at its best when the stakes are highest.