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Submitted by s8anicslayer 427d ago | preview

Making heroics matter, making death sadder in XCOM: Enemy Within | Polygon

Death is certainly a vital, defining element of XCOM: Enemy Unknown — but really, is it all that bad?

Putting aside the shock and disappointment of seeing a soldier you've almost certainly named after a close friend totally chomp it — the Oregon Trail effect, if you will — was it really all that hard to replace them? Your pal Eric, loyal Sniper, stayed a little too close to that burning Jeep a little too long, and met his demise; why not just name the next Sniper you come across Eric, and kit him out like his predecessor? (PC, PS3, Xbox 360, XCOM: Enemy Within)

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