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Eurogamer: Grand Theft Auto IV's Aaron Garbut Interview, Part 2

In part two, Grand Theft Auto art director Aaron Garbut explains how GTA IV's development echoed that of GTA III in certain ways, and how development of a game as vast as this isn't as tightly controlled and rigorously planned as you might imagine.

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eurogamer.net
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GAMER NOT FANBOY3558d ago

THIS GAME WILL BE EPIC...FANBOYZZ IN 5 4 3 2 1....

sabbath4203558d ago

No one can deny this game it's props on either console. Epic is a good word for this game.