Women who play as over-sexualized female characters in games are more likely to objectify themselves and participate in rape myth acceptance, according to a recent Stanford study published Oct. 11 in Computers and Behavior.
When will this bullsh** end...
Never. Even if women ruled the world, there would still be complaints from irrational, unclean femnazis moaning about being "objectified" because a "privileged" man looked in her direction. The best course of action is to simply laugh and ridicule whenever you see femnazi/beta male gibberish, such as articles like this.
i find it ironic how the new lara is a stronger woman than the old,just because she puts more clothes on,now i like new lara but lets be honest the original culd take down a n army and wouldnt cry about it,whe would fall and get back up like a BOSS,yet because of her clothing shes objectifying women,smdh
Tell this to MGS's new character, "Quiet." Sad, yet true.
Why not take female out of the title and also women too, because last time i checked Kratos has the body of a god, Nathan Drake is pretty damn gorgeous, Link is sexy AF,snake is pretty good looking character too
im starting to hate women. I remember when gaming was fun. Now it random women gets mad about random game for the 100th time. I also am staring to hate the guys that agree with this crap.
So much sexism...
>It’s not “just a game.” Yes it is. >The debate over whether we should worry about little boys playing violent video games never seems to die down. Why not little girls as well, isn't that...sexist? >But maybe we should be fretting just as much about little girls playing those same games. Women who used sexy avatars to represent themselves in video games were more likely to objectify themselves in real life. And what about the boys that use male models for their avatars? Do they not count? Seems suspicious. Also, what exactly do you mean by objectify? That has ranged from 'women are property' to 'She put on lipstick to make herself feel prettier'. >Not only that, they were more likely to accept what’s called rape myth — i.e., the idea that a woman is in some way to blame for her rape — according to a Stanford study published on Oct. 11 in Computers and Human Behavior. A study, alright. Who was it conducted by and did anyone fund it, because these kinds of studies have a habit of having someone with an agenda in charge. >We’ve known for a long time that the oversexualization of women has a negative impact on the female psyche Again, what about the men? >one experiment asked women to try on either a bikini or a sweater; those who tried on a bikini reported feeling shame about their bodies Maybe because a bikini emphasizes the body while a sweater mostly hides it, as well as the fact that many people aren't healthy. We don't know the average participants weight, height, and age so they could be normal women or they could be out of shape. >and performed more poorly on a math test than their sweater-wearing counterparts. What does that have to do with anything? Wearing a bikini makes you more dumb? Having embarrassment issues before a test makes you perform worse? What is the point? >And studies have shown that sexualization of women in the media can negatively impact young girls’ body image. Same for men. You think out of shape people don't feel inferior when compared to a Calvin Klein underwear model? So long as there are people that look better than average there will be people who think less of their body. >It’s for that very reason that moms worry about their daughters watching the Video Music Awards. Might have something to do with how they act and what they sing as well, y'know. >But playing Lara Croft — the wasp-waisted, Her waist isn't that small, especially not recently. >impossibly large-breasted No she's not. She's a, what, E-F cup? There are as many breast sizes as there are letters in the alphabet. If you need proof just look up Hitomi 'J-Cup' Tanaka (just not at work), and there are women with bigger tits than hers. >protagonist in the Tomb Raider video-game series who fights bad guys in an ever-so-practical tight tank top and short shorts Half the shit anybody wears isn't practical in games, because they're games. Apparently fighting dinosaurs with akimbo guns is practical but god forbid you wear shorts. Honestly, this has gone on long enough. It's clearly trying to push some sort of idea or agenda and is leaving out info.
I looked up Hitomi 'J-Cup' Tanaka at work and I got a promotion.
'rape myth acceptance' WTF?!
Okay, let's just start with the fact that this is one study. The study, in my opinion, has a simple flaw. They asked questions AFTER the study, but didn't ask the same (or similar questions) prior to the study. They asked for a freewrite after the study...not before. Therefore, how do we know that the video game changed anything? There was no baseline for comparison. Also, the author of the article misinterprets the Proteus effect as something that changes behavior in real life. When, in actuality, it specifically describes behaviors expected of the online avatar. (For example, create a sexy character and act sexy in the game.) There are still ongoing studies as to whether or not there are significant changes that occur outside of virtual environments due to the Proteus effect and if so, how lasting are they? I have no issues with the assertion that different forms of media can effect self-image...especially in formative years. However, my assertion is that it is not restricted to females. It's much much easier to control in video games than in print media, television, etc. (due to access). Ultimately, it's largely unproven by this particular study.
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