Push Square: "I tend to hate change. I’m the kind of curmudgeonly so-and-so that gets bent out of shape when the local supermarket stops stocking a certain type of biscuit and coerces me into buying something other than chocolate chip digestives and own brand custard creams. It’s not that I don’t like trying new things, I just get comfortable with the things that I like – and that expands to games. Before the announcement of the PlayStation 4, for example, I was terrified that Sony was going to significantly change the layout of its controller. I’d heard rumours prior to February’s big coming out event that the DualShock 3 was on the chopping block, and I had nightmares of asymmetrical analogue sticks right up until images of the revamped peripheral leaked. Similarly, I was one of the vocal minority planting pitchforks outside of Sucker Punch’s office when it temporarily decided that skin headed hero Cole MacGrath should look like the kind of model that would appear in a department store’s Christmas commercial. Sometimes, though, change creeps up on you."