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Submitted by s8anicslayer 526d ago | news

Battlefield 4 developer blog details the game’s rank progressions, assignments, more

In this episode of ”The Road to Battlefield 4”, learn how we are guiding players to great team play, rewarding skill and dedication with ribbons, medals, Assignments, and more. Prepare 4 the biggest collection of rewards in a Battlefield game yet. (Battlefield 4, PC, PS3, PS4, Xbox 360, Xbox One)

Credit url: vg247.com
SuperBlur  +   526d ago
would people play less if there was no ranking system ?
Viking_Socrates  +   526d ago
Knowing a lot of people, the answer is a tragic yes.
JKelloggs  +   526d ago
Tragic? No. It gives incentive to play, to earn more items, guns, attachments etc.
JoGam  +   526d ago
Yes! More like Hell Yes! Trophies/Achievements/Ranking systems all give games replay ability.
#1.2 (Edited 526d ago ) | Agree(0) | Disagree(0) | Report | Reply
Skate-AK  +   526d ago
If I feel like there is no more progression to make, I stop playing the game.
SuperBlur  +   524d ago
meh , the games i buy i do so because i enjoy them , progression or not. In some games , the progression make it feel like such a grind that i give up , uninstall/trade it in and move on. I hate grinding , i hate playing mmos for that very reason , im grinding my arse off everyday with work , when i play it's to have fun not to work a 2nd job
SIRHC13  +   526d ago
Still the same XP-based BS. I'd like to see a fresh new ranking system among FPS games. Something more rewarding and a little more difficult to achieve.
Majin-vegeta  +   526d ago
Well in KZ:SF you have to do challenges to gain XP.
http://www.eurogamer.net/ar...
Detoxx  +   526d ago
No hating here but, having to do challenges in order to gain XP limit's your play style
colt-of-tipton  +   526d ago
Not sure if I like the idea of a kill-assist being classed as a kill .
PaperClichePixel  +   526d ago
I actually like the kill-assist, cause awards those for saving a player, and shows teamwork.
supes_24  +   526d ago
Nothing new here. Played the beta and it felt just like BF3 with new maps. It amazes me how people buy the "new" BF or COD for $60 and all it has is new maps. Sucks that games like this make a ton of money because I'd like to see more innovative ideas for gaming. I prefer TLoU, uncharted, frontline was cool, heavy rain, idk? I'm just tired of the same ol shooter I guess.
Hufandpuf  +   526d ago
I guess player based destruction and maps that can change play styles on a map with 64 players complete with land air and sea battles is just like every other shooter then /s

Seriously, do you want to go back to playing corridor shooters or games that let you play any style you want?
supes_24  +   526d ago
I agree to a certain extent. During the beta it didn't feel fresh. Also if something is destructible that's the first thing people go far and it got really old really fast knocking down that building. And so want about the vehicles, it's been done four times already in the series. More players means more cluster on a map and less people trying to accomish a goal. Maps that are destructible don't change play style, they just make you go around the object like you were doing before and it becomes so common the destruction takes place within the first 5 minutes of the game and you spend the next 20 minutes playing on the destructed map. Not too great at that point. Maybe I was wrong about "same as every other shooter". I meant same ol BF stuff. Nothing bad by it, if you like it by all means enjoy it.

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