20°
Submitted by TnS 1391d ago | article

Opinion: The Evolution of the Modern RTS

Despite commercial and critical success, THQ's RTSes, Dawn of War and Company of Heroes, haven't reached Starcraft's level of competitive play. Designer and game student James Lantz investigates whether modern RTS innovations made the genre unsuitable for high-level play. (Company of Heroes, Culture, Dawn of War, PC, StarCraft, Warhammer 40000: Dawn of War: Dark Crusade)

New stories
20°

One Piece: Unlimited Cruise SP is a bad port | Review [NoobFeed]

27m ago - Daav from NoobFeed.com spins around in One Piece: Unlimited Cruise SP, the 3DS port. What starts... | 3DS
40°

Why don't more game developers see royalties from their work?

2h ago - ARS - When people talk about the importance of actually spending money on games, rather than reso... | Culture
40°

For one Kickstarter employee, Double Fine's project is literally a dream come true

2h ago - GamaSutra - Before it became a reality, Kickstarter community director Cindy Au used to fantasize... | Culture
40°

Pushmo Review [Meodia.com]

2h ago - A delightful experience that should be on every 3DS owner's wishlist. | 3DS
Ad

War of the Immortals First Impressions

Now - Read our preview of War of the Immortals, the F2P MMO from Perfect World. | Promoted post
30°

Final Fantasy Theatrhythm: Over 10 Minutes Of Gameplay

2h ago - A video has been released on YouTube showing gameplay of the new Nintendo 3DS title: Final Fantas... | 3DS